Hi,
May I ask what's your particular use case for Blender3D via X2Go?
I cant imagine working on 3D modelling via X2Go being a very productive
solution.
If your just using remote machine for render and not design... there is
better ways to do that... from the command line.
We got some code laying around somewhere, for blander render clusters...
though its a bit old and I'm not sure if it works even with the current
version of blender... Though if that's what you need shoot me a private
e-mail and I'll see if we can help you out.
-GZNGET
On 03/27/2014 11:24 AM, Nigra Truo wrote:
Hi,
Blender worked in X2go before. But now I installed the ATI Graphics card
drivers and now the program crashes with the following error:
X Error of failed request: GLXBadRenderRequest
Major opcode of failed request: 147 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial number of failed request: 153
Current serial number in output stream: 178
Segmentation fault
Of course I don't want to have to run Blender on the screen attached to
the graphics card, as this is a headless server. Why does the
installation of the GPU driver interfere with X2go?
Is the GLX being used of the GPU instead of the X2go virtual display?
Thanks,
Markus
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