Hello, I'm trying to build Xalan 1.3 using STLPort instead of default STL library provided by Visual Studio 6 SP5. The STLPort is configured to use it's own streams, and to be thread safe (only two defines we have, well, defined :) are __STL_USE_OWN_NAMESPACE and _REENTRANT). Now, by trial and error I've managed to get it compile and somewhat work... I added the following to the VCPPDefinitions.hpp:
// STLPort stuff #define XALAN_NEW_STD_ALLOCATOR #define XALAN_STLPORT_STL #define XALAN_SGI_BASED_STL // STL Port Definitions #define _STLP_USE_NEWALLOC #include <stl/_config.h> The problem I'm having is that when I compile Xalan.exe (console utility I use for testing my XSLT's from XMLSpy) I get a lot of memory leaks after each transform. Is there anything else I am overlooking? Is there anyone that successfully compiled and is using (in production environment, not for leisure or learning) this combination? Thanks in advance, Drazen
