On Thu, 16 Jan 2003, Juergen Hermann wrote: > You have to have any created objects in their own scope, so they are > destroyed BEFORE the terminate calls!
It makes sense, but I sure wouldn't have thought of that. Thanks! David
On Thu, 16 Jan 2003, Juergen Hermann wrote: > You have to have any created objects in their own scope, so they are > destroyed BEFORE the terminate calls!
It makes sense, but I sure wouldn't have thought of that. Thanks! David