As a followup on this discussion, you have to actually remove the
tabblock* files.  Removing just the tabblock.dbfawk file is not
sufficient - the default values are applied to the tabblock* files,
with the tabblock.dbfawk file missing from the config folder.

Also, as a footnote, even though I do like the offline Tiger maps,
there are some shortcomings:

1.  I noticed that city/town streets and county roads are not
differentiated.  Bummer!  I would like the county roads visible and
labeled *before* the streets are labeled as you zoom in.  It would
take a major redo of the data in the edges.dbf file, me-thinks.
Maybe with some thought and the proper tools it might be feasible.

2.  With the tabblock files gone, the city/town outlines disappear -
nice shading.  Bummer!  Again, a redo of the tabblock.dbf would
probably do the trick.  Depending upon how many city/towns in a given
county, that might not be too hard.



Following up on myself... On the way home from church tonight, I had a brainstorm about how to solve the second issue, the shading of a Town/City area - that's one of the things that tabblock stuff does. I had left one of my counties with it's tabblock.* files in place - several of the other counties I had deleted them.

I edited my saved tabblock.dbfawk in the line "BEGIN RECORD {...}" to set the "display_level=1" and the "label_level=1" instead of the defaults. I left the rule line "/^UR=U {...}" alone. It's the one that shades the Town/City areas yellow.

My thinking was that all other entries in the tabblock.dbf would obey the BEGIN RECORD "rules" as default. YES! it worked. I now have county roads disappearing above my zoom level, but the Town/City shading still works! That appears to solve issue 2.

Issue 1 is still a problem.

73 - Dale.  KG5LT



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