This week I fixed a bug having to do with proximity circles/hurricane circles/tracked-station circles not ghosting when the symbol ghosts. I haven't checked in those changes yet but they are forthcoming.
There are most likely additional "things" attached to symbols which do not ghost, so I'll be looking at most of the rest of the things that attach to symbols with this in mind (in draw_symbols.c mostly). Question: Should the callsign/tactical-callsign ghost as well? If so, should it go to reduced brightness like the symbol, or should it disappear altogether? Right now I'm leaning towards the latter. When I'm tracking airplanes and the symbols ghost, the callsigns stick around at full brightness cluttering up the screen until the station gets deleted entirely from the database. BTW: I have quite a few more improvements for the airplane tracking, including decoding a LOT more airplane packets via a different fork of dump1090 + new command-line parameters to go with it. I'll check those in soon too. -- Curt, WE7U http://wetnet.net/~we7u http://www.sarguydigital.com _______________________________________________ Xastir mailing list [email protected] http://xastir.org/mailman/listinfo/xastir
