On 12/21/2018 10:21 PM, Lee Bengston wrote:
The next thing to try is to import an adjacent state into the same
database. Individual states don't seem to be taking up a ton of disk space.
Overall this is a great portable offline map solution, but it does take
some work.

In my experience, osm2pgsql only likes importing to a clean database or applying updates.  It doesn't like 2 full imports coming into a single DB.  But if you work out how to get this to work, I'll be all ears (eyes) to learn something new!

And are you applying updates, and if so, where did you find instructions on how to prune the update files to cover only your area of interest?

I run (ran, it's down at the moment) a full planet OSM tile server in a ubuntu VM under Windoze.  I fed it 4 spinning disks in a JBOD array for the tile storage and another 4 SSDs in a JBOD array for the database and node file.  It ran acceptably well, provided that the tile demand was low and slow.  I use(d) it as the primary tile server for development the APRSISCE/32/MO clients so I wouldn't hit the main servers if I did something stupid.

Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32


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