Updated
Cheers,
Zeljko
def onAction( self, action ):
>
> if ( action.getButtonCode() in CANCEL_DIALOG):
>
> self.exit_script()
>
>
catches all the action,e.g, if you were to remove "self.exit_script()" you
couldnt close the script. you can define other actions in there as well. let
us know what you are trying to achieve and maybe we can help
On Mon, Oct 18, 2010 at 1:29 AM, Libor Zoubek <[email protected]> wrote:
> addon - script.mpdc
> version - 0.9.7
> url - git://github.com/lzoubek/xbmc-plugin-mpdc.git
> revision - HEAD
> branch - master
>
> xbmc version - dharma beta, eden-pre
>
> btw
>
> How does xbmcgui.WindowXMLDialog onAction work? Am I able to catch action
> (for example STOP), handle it and not to pass it on to XBMC?
>
> How do <include> in addon skins work? Am I able to include something from
> current scheme? Or define my own includes?
> I am asking, because Transparency! has nice animations when focusing list
> items and buttons and I'd like script.mpdc to look similar.
>
> thanks,
>
> Libor
>
>
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Download new Adobe(R) Flash(R) Builder(TM) 4
The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly
Flex(R) Builder(TM)) enable the development of rich applications that run
across multiple browsers and platforms. Download your free trials today!
http://p.sf.net/sfu/adobe-dev2dev
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