agreed. especially because the users will have the possibility to discover
all the brand new options while setting the skin up.
it´s really almost fun to set 3.0 up. pretty much everything is wysiwyg, no
endless radiobutton lists and we do not have one single scrollbar for lists
with custom content for example.

cheers
phil65
On May 22, 2012 3:30 AM, ronie <[email protected]> wrote:

> after reading todays discussion in #xbmc, i'd like to add my voice to it
> as well...
>
> if i understand correctly, the main hurdle is the fact all skin settings
> get reset when a user receives the update
> and we feel this should, preferably, be avoided at all costs.
> furthermore, shouldn't there be any way to avoid it, we would only allow
> this to happen on major XBMC releases.
>
>
> well, in all fairness, i don't think we can expect major skin updates to
> coincide with XBMC releases.
> in a perfect word they would, but since we're all working on this in our
> spare time, things may not always line up the way we would like to.
>
> so what basically happens when a user receive the skin update?
> they get presented with a new and shiny interface, that's still very
> much recognizable as being Aeon Nox.
> the only things that's needed for the end-user is to reconfigure their
> personalized skin settings, if any.
>
> it's not like it we leave them with a broken skin or anything like that.
> so nothing life-threatening if you ask me and also no animals were
> harmed during the production of Aeon Nox 3.
>
>
> just some food for thought.
>
>
> cheers,
> ronie
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