Thnx for finding the problem. It must have been like this for years and I never 
noticed :/
Duplicate textures are fixed. Please update the repo version to:

*addon - skin.cirrus.extended
*version - 3.4.0
*url - https://github.com/paradix/skin.cirrus.extended
*revision - 1697aa8cc88563d73c92a2adb43ec6cf9e39e4a4
*branch - release/jarvis
*xbmc version - jarvis

Subject: Re: [Xbmc-addons] [Git Pull] skin.cirrus.extended
To: para...@outlook.com; xbmc-addons@lists.sourceforge.net
From: ro...@kodi.tv
Date: Sat, 30 Jan 2016 15:08:59 +0100


  
    
  
  
    On 30-01-16 13:46, para dix wrote:

    
    
      
      I just build with TexturePacker 1.0.4 and 1.0.5 and
        both versions work without issues.

      
    
    

    ok, i noticed cirrus extended 3.4.0 from repo works fine in kodi
    isengard, but not in jarvis.

    which made me think there's not a problem with the Textures.xbt file
    itself, since it works fine in isengard

    

    

    digging a bit further, i saw that you have a lot of duplicate
    filenames in your media folder, for instance:

    - media/arrowdown.png

    - media/ArrowDown.png

    

    and duplicate folders:

    - media/overlayicons/

    - media/Overlayicons/

    

    

    if you're using windows, you won't have those duplicates locally,
    but they are there in your github repo.

    this explains why if you create a textures file locally there will
    be no problem.

    but it is a problem when the textures file is created on linux,
    where two filenames with different casing can co-exist.

    

    

    i don't no why this hasn't been an issue before, probably something
    changed in kodi between isengard and jarvis that this doesn't work
    anymore.

    

    

    i think the quickest way to solve it is to get rid of all the
    duplicates in the media folder on github:

    - make a backup of your local media folder (which only has a single
    copy of each file)

    - delete the entire media folder from your skin and push changes to
    github

    - put your local media folder back and push changes to github

    

    

    

    cheers,

    ronie
                                          
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