I think that the function PGNTagsStatic() in pgntags.c is unsafe. The problem is that gameInfo->extraTags which can have any size is copied without size control to a buffer which can overflow as the result. This is rather serious as it is easy to construct a pgn file that can cause the overflow.

You cannot have something of possibly unlimited size in a static buffer, so I suggest that PGNTagsStatic is removed. PGNTags() can then allocate a big eneogh buffer and do the work itself. PrintPGNTags() doesn't need a buffer, but can print directly to the file.

The "guilty" function is strcat() which is used in many places, so it is probably a good idea to check all uses of strcat.

However there is no reason to replace all occurences of strcat with something else like it is done with strcpy(). I find it a little silly to see calls to safeStrCpy instead of strcpy when you have just allocated a new buffer of the required size, so strcpy would be perfectly safe to use.

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