>> 
>>> I take it you use XBoard in English :)
> Indeed I do. I guess the Xaw build did translate all this.

All but your message about right-click help are translated.

Speaking of which, there are a few new font functions that break building-xaw

ApplyFont and FontsOK in dialogs.c

Also I still have to build xaw version with --without-gtk instead of --with-xaw
Wasn’t this suppose to be fixed?

>>> 
>>> 
>>> That sounds good to me! Btw I did find this refrence if you need it for the 
>>> various keywords to control fonts.  There arn’t a lot and many of them such 
>>> as stretch styles probably aren’t needed
>>> 
>>> http://www.pygtk.org/pygtk2reference/class-pangofontdescription.html 
>>> <http://www.pygtk.org/pygtk2reference/class-pangofontdescription.html>
>>> 
> Well, I don't use all that stuff, just pango_font_description_from_string, to 
> which the XBoard font arguments are fed (possibly after expanding %d in them 
> dependent on square size).
> 
> I pushed a patch with a tentative Font dialog now, to hgm.nubati. Clock and 
> coord font don't seem to work properly yet; the coord font might not work at 
> all (also not from command line) since Cairo. Clocks adapt on New Game (but 
> this spoils the window sizing). The others adapt instantly. I did not manage 
> to set the font in 1-line text entries yet, so the font dialog itself does 
> not show samples of what you selected.

That’s great!  Couple of things... Which one controls the ICS console window?  
Also wouldn’t we want the Coordinates to be board scalable? I feel that may be 
one area where it would make sense (if it were to work that is).  Should that 
be a checkbox?  Also it doesn’t seem to save the new settings to the settings 
file, at least for me.

Regards,
Josh

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