If you upgrade, upgrade to Mountain Lion, as opposed to Lion.  IMO, Lion is the 
Vista of the Mac OS.  If you enjoy using 10.6.8, you may find the newer OSes 
rather disappointing.  Just a caveat emptor.  You have a working system, make 
sure you have a snapshot of it in case you find the newer Jony Ive systems as 
disappointing as I do.

Before you do that, image your 10.6.8 OS using Carbon Copy Cloned, so you can 
install it to a VM you can launch under VMware Fusion.  This way, you can just 
open up to 10.6.8 in the VM if you need to do another build while you are 
running in Mountain Lion.

Cheers and GL,
Alex

Sent from my iPad. Please pardon typos.

On Oct 30, 2014, at 12:45 PM, Tony Scaminaci <[email protected]> wrote:

> I've seen strange problems with my unix command-line application when 
> attempting to build for 10.6 though 10.10. After investigating another 
> utility I noticed a hard break at 10.6.8. My app runs fine on 10.7 through 
> 10.10 when building with Xcode 6 but is only partially functional on 10.6.8. 
> It doesn't break completely, it simply fails to run to completion. The easy 
> solution is to designate the older version for 10.6.8 and earlier and 
> designate the new version for 10.7 through 10.10. There were a few OS calls 
> that changed around 10.9 although I don't remember which ones so my guess is 
> that these changes were the ones that broke operation on 10.6.8.
> 
> 
> On Thursday, October 30, 2014 10:43 AM, Jonathan Taylor 
> <[email protected]> wrote:
> 
> 
> Oh, and a follow-up question - is anybody able to confirm that Lion + Xcode 
> 4-for-Lion will definitely be able to open (and hopefully edit) .xib files 
> created using Xcode 5 or 6? That way I can know if there's any point in 
> splashing out a whole £14 to upgrade that macbook to Lion...
> 
> 
> On 30 Oct 2014, at 15:09, Jonathan Taylor <[email protected]> 
> wrote:
> 
> > Hi all,
> > 
> > I'm doing most of my development work on modern versions of OS X and Xcode, 
> > but it would be very nice to maintain backward compatibility to Snow 
> > Leopard in order to maintain compatibility with legacy peripheral equipment 
> > (video cameras) that are a bit fussy about which hardware they connect to - 
> > we have a number of old macbooks that we know are happy talking to the 
> > cameras, but they are stuck on Snow Leopard (don't think we have the 
> > necessary install disks to upgrade to Lion).
> > 
> > Thus I have:
> >     Ongoing development on Xcode 5 + OS 10.8
> >     Desire to build a binary that is back-compatible to OS 10.6
> >     As a bonus, it would be nice to be able to build and debug the same 
> > source code on OS 10.6, though that is less important.
> > 
> > If I just build the binary and try and run it on 10.6, it launches and 
> > broadly works ok, but I am seeing some notifications etc never being 
> > dispatched. I haven't investigated further because frankly I'm amazed it 
> > launched at all. I am assuming that as a bare minimum I should be building 
> > (on 10.8) against the appropriate SDK for 10.6. Can somebody advise on how 
> > I should do that (and whether there is anything else I should be doing?)
> > 
> > In terms of actually building direct on 10.6, the immediate obstacle is 
> > that Xcode 3 doesn't recognise the upgraded .xib format and so I hit 
> > compile-time errors. I suspect that I would need to upgrade the OS on the 
> > macbook in order to install Xcode 4(*), and that seems to be a non-starter 
> > since I don't think we have the appropriate install disks.
> > 
> > (*) Googling suggests there's an anomaly where Xcode 4 for snow leopard 
> > (specifically) is only available with a *paid* developer account...
> > 
> > 
> > So in conclusion - I appreciate that I am fighting against the current in 
> > trying to maintain this level of back-compatibility, but if anybody could 
> > offer any advice at all about how to keep it going for a little bit longer, 
> > that would be very helpful.
> > 
> > Cheers
> > Jonny
> > 
> > 
> 
> 
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