On Aug 30, 2015, at 18:53 , Alex Hall <[email protected]> wrote:
>
> The Readme states that I just add the Swifter.xcodeproj file to my project, 
> add SwifteriOS or SwifterMac to the frameworks section of my project's build 
> phases, and that's it. I've done both, but no matter what I try, as soon as I 
> create a new instance of Swifter, I see "use of unresolved identifier 
> Swifter" appear and the project fails to build.

I dunno, but the readme instructions are a bit out of sync with the current 
state of play with Xcode. It’s no longer necessary (at least in simple cases) 
to mess with the build phases directly, nor with target dependences.

Instead, select the app’s project item in the navigator, and display the 
General tab. Near the bottom, add the framework product to the Embedded 
Binaries list (I’m assuming you want the framework in your app bundle). I think 
this will automatically add to the Linked Frameworks and Libraries list, too, 
but if not you can do that manually. (It’s no longer necessary, supposedly, to 
do this second part at all if your app has ‘import’ statements naming the 
Framework, provided modules are enable in build settings, but it doesn’t do any 
harm.)

The next thing I would do is switch to the scheme for the framework, up in the 
toolbar, and build the framework, to make sure it builds without error. This 
also makes sure that the framework module actually exists — your original error 
may be that it’s never been built, so Xcode can’t find it to build the app. 
(Note that a target dependency wouldn’t help, if this is the problem, because 
Xcode can’t build your app, because it can’t compile the source file that 
imports your framework, because the framework module doesn’t exist yet, so I 
don’t think Xcode even gets as far as looking at dependencies.)

If all is well, you should be able to switch back to the app scheme and build 
the app. If that still doesn’t work, I’d suspect a build setting that has 
turned off modules, or something like that.

> The really weird part is that, if I go to the line causing the error and 
> press cmd-ctrl-j, the relevant class in Swifter opens right up; clearly, 
> Xcode can see the framework, or it couldn't jump to the source like that.

Don’t read too much into this. Because you added Swifter.xcodeproj to your 
workspace, it’s been indexed, so it’s not implausible that you can navigate 
using the functions that depend on indexing. That probably doesn’t depend on 
what’s actually built, in any important way.



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