I’m getting the following email back from Apple after a build is processed:
Invalid Swift Support - The files libswiftCoreAudio.dylib, libswiftCoreData.dylib, libswiftCoreLocation.dylib don’t match /Payload/splashpath.app/Frameworks/libswiftCoreAudio.dylib, /Payload/splashpath.app/Frameworks/libswiftCoreData.dylib, /Payload/splashpath.app/Frameworks/libswiftCoreLocation.dylib. Make sure the files are correct, rebuild your app, and resubmit it. Don’t apply post-processing to /Payload/splashpath.app/Frameworks/libswiftCoreAudio.dylib, /Payload/splashpath.app/Frameworks/libswiftCoreData.dylib, /Payload/splashpath.app/Frameworks/libswiftCoreLocation.dylib. I’ve found a StackOverflow thread here which seems to suggest I need to move some libraries about in the archive: http://stackoverflow.com/questions/32526526/invalid-swift-support-files-don-t-match <http://stackoverflow.com/questions/32526526/invalid-swift-support-files-don-t-match> What I’m wondering is if this is a bug in Xcode or we’re just not mean to be able to submit binaries with non-bitcode frameworks? I’m going to try the workaround and then submit a radar either way.
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