Genuine question, no snark intended: does your job depend on playgrounds 
specifically? Or is it that you’ve found some Swift that crashes SourceKit and 
a playground is the easiest way to demonstrate it? 

Slightly OT for this thread I suppose, but if playgrounds have found a crucial 
place in anyone’s daily work I’d be interested to hear more about how, just 
because that might be fascinating.

FWIW I only use Swift as a hobby at this point and have not had a SourceKit 
crash in the Swift 2.0 era, but I have very small toy projects only.

Perhaps if you post an example of crashy code to the list we can figure out an 
alternate construction to keep you moving.

Peter

> On Oct 7, 2015, at 7:04 PM, Rick Mann <[email protected]> wrote:
> 
> 
>> On Oct 7, 2015, at 15:50 , Kyle Sluder <[email protected]> wrote:
>> 
>> On Wed, Oct 7, 2015, at 05:32 PM, Rick Mann wrote:
>>> Is anyone else having this problem, with Swift in general, that
>>> SourceKitService just constantly crashes? Xcode 7.0.1.
>>> 
>>> I've reported this bug numerous times, but it's getting to where it's
>>> impossible to get any work done.
>>> 
>>> Has anyone found a workaround?
>> 
>> It's not useful to think about causes of or workarounds for
> 
> On the contrary, I have work to get done. Developing for Apple products is 
> not a hobby; it's a multi-billion dollar industry, and I'm a part of it. My 
> job depends on it. While not reasonable even in the beta period, crashes like 
> this are expected then. But we're at 7.0.1, and these source parsing-related 
> crashes are still a common occurrence.
> 
> 
> 
> -- 
> Rick Mann
> [email protected]


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