The odd thing is that we have 3 iOS target applications in the project. Only one of them does this. All others appear fullscreen.
On Oct 8, 2015, at 9:27 AM, Glenn L. Austin wrote: >> On Oct 8, 2015, at 6:20 AM, Alex Zavatone <[email protected]> wrote: >> >> Though I've got our iOS app over in Xcode 7.0.1 now and it's not crashing, I >> have noticed a strange issue on the iPhone 6 on iOS 8. >> >> When our app (with storyboards) is compiled under Xcode 6.4, and run on the >> iPhone 6, it's full screen. >> >> When our app is compiled under Xcode 7.0.1, it thinks the screen ratio is >> that of a shorter device and puts black bars across the top and bottom of >> the screen. >> >> Before I start putting too much time in to this, can anyone think of any >> areas to look at to find out why this is happening? >> >> Thanks much, >> Alex Zavatone > > IIRC, Xcode binaries record the SDK they were compiled against. When you > compile against a new SDK, it assumes that you're going to do the work to > make the code work properly with the new SDK and devices. > > So, it's likely that your app is running scaled when built with 6.4, and full > resolution when built with 7.x. > > -- > Glenn L. Austin, Computer Wizard and Race Car Driver <>< > <http://www.austinsoft.com> > _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/xcode-users/archive%40mail-archive.com This email sent to [email protected]
