tridiak:

I have created a simple command line utility.
How does one create an installer for it?

You might want to check the installer-dev mailing list:

 <https://lists.apple.com/archives/Installer-dev>

I know a lot of people like Stephan Sudre's "Packages" and I gather it's a big improvement over Apple's long-discontinued "PackageMaker" GUI, which was extremely SCM-unfriendly.

Personally, I prefer to automate packaging and include it in the build process. I don't know if "Packages" can do that, but what I have done is used Apple's command line tools for building packages. I can't give current advice, since the products that I'm building that require an installer are for an audience that includes people on old machines / OS versions, and so I still build using Xcode 3.2.6 (in a VM). There, my Xcode projects have build phases that run a script that invokes "xcrun packagemaker". This seems to no longer exist in recent Xcode versions, so if I had to update these I'd now be looking at what the pkgbuild and productbuild command line tools can do.

I think the benefit of using these tools directly rather than a GUI is that your packaging configuration is more visible in your SCM with the rest of your build setup, plus it is trivially automatable.

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