I just had a weird problem in the debugger where it was showing nonsensical values for some variables. I was able to convince myself that the actual variables had correct values, by adding a printf call:
body is at 0x7fff5fbfd090 (lldb) p &body (cbforest::slice *) $0 = 0x00007fff5fbfcad0 Turning off Address Sanitization made the problem go away. Looks as though it was causing incorrect info in the dSYM file. (This is a 64-bit Mac OS target, a mix of Obj-C and C++. The function where the problem occurs is C++. The variables having the trouble all appear to be small structs. Xcode 7.2 7C68.) I can file a bug report, but I don’t think it’ll help much since (a) this is a pretty big project, ~50kloc, and (b) I’ve never seen this happen before so it’s probably specific to some particular thing I’m doing and would be difficult to isolate. Has anyone else seen this? —Jens _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list (Xcode-users@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/xcode-users/archive%40mail-archive.com This email sent to arch...@mail-archive.com