On Jan 18, 2016, at 18:25 , Jens Alfke <j...@mooseyard.com> wrote: > > It’s pretty simple: to make a target cross-platform, modify its > SUPPORTED_PLATFORMS build setting to list all the platforms (and their > simulators). For example "macosx iphoneos iphonesimulator appletvos > appletvsimulator”.
Returning to this topic after a delay… I’ve been wondering if doing this is actually supported. One problem I see is that that there’s no indication that this approach works for iOS and tvOS together. They have different base SDKs, different potential deployment targets, etc, etc, and I can’t see a per-platform setting for these. It may be true that it works for OS X and *one* flavor of iOS in the same project, since things that matter seem to have different settings across *that* platform boundary (e.g. base SDK and deployment target). But how would I target iOS 9.0 and tvOS 9.1 in the same target? On Jan 21, 2016, at 12:33 , Dr. Michael Lauer <mic...@vanille.de> wrote: > > to make my > iOS frameworks build for tvOS I had to adjust > TARGETED_DEVICE_PLATFORMS as well though. Should this really be TARGETED_DEVICE_FAMILY? I don’t see the above-named setting. I’d love to be able to adopt a cross-platform single-target pattern, but I’m not convinced yet that its legal or wise. Any further opinions?
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