I think that if you want to build on a generic Mac with Xcode, you need to 
include all the libraries in the sources and have them build as part of the 
project.

Bill

> On 19 Mar 2016, at 5:14 AM, Carl Hoefs <newsli...@autonomy.caltech.edu> wrote:
> 
> Thanks for the very interesting info and idea. I might well be able to 
> jury-rig my project to get it to build my way on my Mac, but in the end the 
> Xcode project will have to be buildable on a generic Mac, so I'm bound by 
> whatever version of code Apple has included in their SDK. For the moment I've 
> been able to devise workarounds to make this doable, but just barely. If the 
> code under ../MacOSX10.11.sdk/usr/.. wasn't so outdated it wouldn't be a big 
> deal, but it seems this portion of the SDK lags behind at least 1 major 
> version. 
> -Carl
> 


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