I fixed this by recovering a copy of the proj file from a very close relative of the version I’m on - and I’m back to working breakpoints.
Thanks for the suggestions everyone ! > On 8 Apr 2016, at 01:30, Kate Stone <k8st...@apple.com> wrote: > > Given that none of the above resolved the problem, it might be helpful to see > more about what’s going on in the debugger. Run your project under the > debugger with a single breakpoints of interest set in Xcode, pause it using > the Debug > Pause menu item and type “br list” at the LLDB prompt in Xcode’s > debug console. You should see something like this: > > (lldb) br list > Current breakpoints: > 1: file = > '/Volumes/Data/Work/Experiments/SimpleSwiftCocoa/SimpleSwiftCocoa/AppDelegate.swift', > line = 18, exact_match = 0, locations = 1, resolved = 1, hit count = 1 > > 1.1: where = > SimpleSwiftCocoa`SimpleSwiftCocoa.AppDelegate.applicationDidFinishLaunching > (__ObjC.NSNotification) -> () + 16 at AppDelegate.swift:19, address = > 0x0000000100000e20, resolved, hit count = 1 > > … where your breakpoint shows up (eg: breakpoint 1 above) with file / line > information followed by breakpoints locations (eg: breakpoint 1.1 in this > example) where we found actual code that matches the file and line. Please > reply with an example like the above and we’ll see if that doesn’t provide > more clues to what’s going on. > > Kate Stone k8st...@apple.com <mailto:k8st...@apple.com> > Xcode Low Level Tools > >> On Apr 7, 2016, at 2:23 PM, Peter Hudson <peter.hud...@me.com >> <mailto:peter.hud...@me.com>> wrote: >> >> Thanks for all the suggestions guys, but I’m still unable to get my >> breakpoints going. >> >> >> Jens: >> Did you accidentally click the “Deactivate breakpoints” button in the >> debugger console’s toolbar? >> (PH) NO >> >> >> Alex: >> Peter, what happens if you create a brand new empty project with one screen >> and put a breakpoint in it when the first screen loads? >> (PH) Tried this and breakpoints work fine >> >> >> Charles: >> Are those breakpoints located in your own code or library code? Breakpoints >> in dynamically loaded libraries can sometimes fail to resolve. >> (PH) The breakpoints are in my code. >> >> >> Steve: >> Are you talking about existing breakpoints, or even new ones added after you >> noticed the problem? Is the breakpoints setting still on (Debug->Deactivate >> Breakpoints vs. Debug->Activate Breakpoints)? >> (PH) Tried switching breakpoints off and then back on - but they still don’t >> work. >> >> >> Han Ming: >> Also, are you running with the debugger? Sometimes people uncheck the 'Debug >> executable' option in the Scheme Editor and then forget about it. If you >> don't see your debug session in the Debug Navigator, you are not debugging. >> (PH) This is set to ‘Debug Executable’ as it should be. >> >> >> >> So after a lot of fiddling I still can’t get breakpoints to work. >> I’m kind of stumped here. >> >> I’m beginning to wonder if rebuilding the project file is the only way…… UGH >> ! >> >> >> Peter >> >> >> >> >> >> >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Xcode-users mailing list (Xcode-users@lists.apple.com >> <mailto:Xcode-users@lists.apple.com>) >> Help/Unsubscribe/Update your Subscription: >> https://lists.apple.com/mailman/options/xcode-users/katherine_stone%40apple.com >> >> <https://lists.apple.com/mailman/options/xcode-users/katherine_stone%40apple.com> >> >> This email sent to katherine_st...@apple.com >
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