Thanks Andreas. However this is not the case. Arrival altitude does not and 
should never consider any climb. When you can not reach the target it should 
always show you how much below glide you are. In my case i was only 500 below 
glide, no big deal, as i had good chance to find something aong the way to 
climb. I use a conservative 0.5 MC to make sure i dont fly too fast  My polar 
degradation resulted in a reasonable 32:1 glide.  Head wind was only 12 knots.  
Arrival altitude was at MC =0 was something like -500 feet (500 feet below 
glide) which was correct. However, With MC=0.5 it was -6000 feet!!! This is 
obviously a bug since the slight increase in MC will never result in 5000 feet 
loss.  Another way to look at it is that in one minute my arrival altitude 
dropped by 5000 feet although I only moved 1 mile further without hardly 
loosing any altitude.  If this is working as designed than the design is 
flawed...
Also, as I mentioned, in some cases arrival altitude is stuck at zero and will 
not get updated. 
I almost landed out as a result so am considering this a very serious bug. 
 
Ramy


On Nov 21, 2011, at 3:53 PM, Andreas Pfaller <pfal...@gmail.com> wrote:

> On Monday, November 21, 2011, Ramy Yanetz wrote:
>> I haven't tried 6.2.3 yet but I flew with 6.2.2 last saturday (running on
>> my Streak connected to 302) and something is very wrong with all arrival
>> altitude calculations in waypoint info and info boxes when combining bug
>> factor, Headwind and MC >0. Once arrival altitude turned negative it
>> immediately dropped by 5000 feet or more to something completely wrong.
>> Sometime it will stuck on zero. If I changed MC to zero it usually fixes
>> it. I can recreate it anytime I replay my flight. The issue gets worse
>> the higher the headwind, MC and bug factor. In my example MC=0.5, bug
>> factor= 67% and head wind = 12 knots. No task set, so next waypoint was
>> home all the time. Arrival altitude (altitude difference) was correct
>> until turned negative with the head wind component, then it dropped from
>> zero to -6000 feet in couple of minutes! I even saw a message that I
>> will arrive after sunset although the waypoint was only 20 miles away
>> and there was at least 3 hours to sunset.  Please note that the zero MC
>> calculation was correct in the waypoint info all the time, only the
>> current MC and safety MC ( if greater than zero) are completely off when
>> turning negative with polar degradation and significant headwind >10
>> knots or so.
> 
> You are tuning the parameters in a direction where - if your glider
> really behaved like that - you would not reach your target.
> If you
> 1) degrade pure glide performance significantly
> 2) use a too low avg. climb rate
> 3) factor in a strong headwind
> you will arrive in a situation where no solution exists.
> 
> For example (I exaggerate, round and use metric values to make
> calculations easier):
> 
>  Offical L/D 1:40, 50% bugs performance reduction => 1:20.
>  Best glide speed 100 km/h (IAS)
>  Height 1000m + safety height above target
>  Distance to target 20km.
> 
> With no wind you will just make it to the target without
> any climbing.
> 
>  Now assume an headwind of 20 km/h => Additional 20% glide performance loss
>  (for simplicity I assume you will still fly the glide with 100km/h IAS).
> 
> You would need a height of 1200m AT YOUR CURRENT POSITION to reach your 
> target.
> 200m height gain with a MC of approx. 0.11 m/s => 1800s (1/2 hour) circling 
> time.
> 
> The drift away from your target during that 1/2 hour because of wind
> is 10km. But you only made 200m height so you have lost more than you won
> assuming the L/D of 1:20.
> 
> There simply exists no solution in this example to reach your target and this 
> will
> be indicated by xcsoar (e.g. with "---" in WP AltD infobox and the hiding of 
> the
> final glide bar).
> 
> Now the above sample was extreme but if you modify the values so that
> slow progress in direction of your target is just about possible you will
> see very high but correct estimates given the parameters you provided to
> xcsoar (both height gain needed and time to reach your target).
> 
> BTW: Yes, with a MC setting of 0 some of xcsoars calculations are simplified
> since xcoar assumes you can not gain any height. Thermalling (and it's 
> associated
> distance to target increase in a headwind) is not considered
> and arrival height is calculated using a simple glide range calculation
> which is considering wind (not pure L/D).
> 
> 
> 
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