> > Oh, yes. Of course. That seems very reasonable, but it would require the
> > base class to define a copy constructor. Is that a too hard requirement?
>
>not sure what you mean by a copy constructor, you mean taking defensive 
>copies?  I wouldn't see that we'd need to go that far...

C++ terminology. :-)  A constructor that has an argument of the same type 
as itself with the job to create a "copy" of that object.

/Daniel



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