On 2023/09/13 21:58, Albert Esteve wrote:


On Wed, Sep 13, 2023 at 2:22 PM Akihiko Odaki <akihiko.od...@daynix.com <mailto:akihiko.od...@daynix.com>> wrote:

    On 2023/09/13 20:34, Albert Esteve wrote:
     >
     >
     > On Wed, Sep 13, 2023 at 12:34 PM Akihiko Odaki
    <akihiko.od...@daynix.com <mailto:akihiko.od...@daynix.com>
     > <mailto:akihiko.od...@daynix.com
    <mailto:akihiko.od...@daynix.com>>> wrote:
     >
     >     On 2023/09/13 16:55, Albert Esteve wrote:
     >      > Hi Antonio,
     >      >
     >      > If I'm not mistaken, this patch is related with:
     >      >
     >
    https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html
    <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html>
>  <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html>>
     >      >
>  <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html> >  <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01853.html>>>
     >      > IMHO, ideally, virtio-gpu and vhost-user-gpu both, would
    use the
     >      > infrastructure from the patch I linked to store the
     >      > virtio objects, so that they can be later shared with
    other devices.
     >
     >     I don't think such sharing is possible because the resources are
     >     identified by IDs that are local to the device. That also
    complicates
     >     migration.
     >
     >     Regards,
     >     Akihiko Odaki
     >
     > Hi Akihiko,
     >
     > As far as I understand, the feature to export dma-bufs from the
     > virtgpu was introduced as part of the virtio cross-device sharing
     > proposal [1]. Thus, it shall be posible. When virtgpu ASSING_UUID,
     > it exports and identifies the dmabuf resource, so that when the
    dmabuf gets
     > shared inside the guest (e.g., with virtio-video), we can use the
    assigned
     > UUID to find the dmabuf in the host (using the patch that I
    linked above),
     > and import it.
     >
     > [1] - https://lwn.net/Articles/828988/
    <https://lwn.net/Articles/828988/> <https://lwn.net/Articles/828988/
    <https://lwn.net/Articles/828988/>>

    The problem is that virtio-gpu can have other kind of resources like
    pixman and OpenGL textures and manage them and DMA-BUFs with unified
    resource ID.


I see.


    So you cannot change:
    g_hash_table_insert(g->resource_uuids,
    GUINT_TO_POINTER(assign.resource_id), uuid);
    by:
    virtio_add_dmabuf(uuid, assign.resource_id);

    assign.resource_id is not DMA-BUF file descriptor, and the underlying
    resource my not be DMA-BUF at first place.


I didn't really look into the patch in-depth, so the code was intended
to give an idea of how the implementation would look like with
the cross-device patch API. Indeed, it is not the resource_id,
(I just took a brief look at the virtio specificacion 1.2), but the underlying
resource what we want to use here.


    Also, since this lives in the common code that is not used only by
    virtio-gpu-gl but also virtio-gpu, which supports migration, we also
    need to take care of that. It is not a problem for DMA-BUF as
    DMA-BUF is
    not migratable anyway, but the situation is different in this case.

    Implementing cross-device sharing is certainly a possibility, but that
    requires more than dealing with DMA-BUFs.


So, if I understood correctly, dmabufs are just a subset of the resources
that the gpu manages, or can assign UUIDs to. I am not sure why
the virt gpu driver would want to send a ASSIGN_UUID for anything
that is not a dmabuf (are we sure it does?), but I am not super familiarized
with virtgpu to begin with.

In my understanding, an resource will be first created as OpenGL or Vulkan textures and then exported as a DMA-BUF file descriptor. For these resource types exporting/importing code is mandatory.

For pixman buffers (i.e., non-virgl device), I don't see a compelling reason to have cross-device sharing. It is possible to omit resource UUID feature from non-virgl device to avoid implementing complicated migration.

But I see that internally, the GPU specs relate a UUID with a resource_id,
so we still need both tables:
- one to relate UUID with resource_id to be able to locate the underlying resource
- the table that holds the dmabuf with the UUID for cross-device sharing

With that in mind, sounds to me that the support for cross-device sharing could be added on top of this patch, once https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01850.html <https://lists.gnu.org/archive/html/qemu-devel/2023-09/msg01850.html>
lands.

That is possible, but I think it's better to implement cross-device sharing at the same time introducing virtio-dmabuf.

The current design of virtio-dmabuf looks somewhat inconsistent; it's named "dmabuf", but internally the UUIDs are stored into something named "resource_uuids" and it has SharedObjectType so it's more like a generic resource sharing mechanism. If you actually have an implementation of cross-device sharing using virtio-dmabuf, it will be clear what kind of feature is truly necessary.

Regards,
Akihiko Odaki

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