On 05.02.2024 17:02, Julien Grall wrote:
> On 05/02/2024 15:14, Andrew Cooper wrote:
>> -int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
>> +int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, 
>> unsigned int order)
>>   {
>>      unsigned long mask;
>> -    int pages = 1 << order;
>> -    int i;
>> +    unsigned int pages = 1 << order;
>> +    unsigned int i;
> 
> ... I think your other patch is fixing a latent bug you introduced here. 
> Before hand, if bits was "negative", we would return -ENOMEM. Now if we 
> pass 2GB or higher, we would go through the loop.
> 
> So I would fold the hunk from common/bitmap.c here.
> 
>>   
>>      if(pages > BITS_PER_LONG)
>>              return -EINVAL;
> 
> [...]
> 
>> -int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
>> +int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos,
>> +                       unsigned int order)
>>   {
>> -    int pages = 1 << order;
>> +    unsigned int pages = 1 << order;
>>      unsigned long mask = (1ul << (pages - 1));
>> -    int index = pos/BITS_PER_LONG;
>> -    int offset = pos - (index * BITS_PER_LONG);
>> +    unsigned int index = pos/BITS_PER_LONG; 
> NIT: While you modify the line, can you add a space before after / as 
> you did above?

Instead of any of this - how about we finally purge this dead code? All
of bitmap_*_region() were dead in 3.2 (and perhaps even before), and they
are still dead.

Jan

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