On Sun, 2006-09-17 at 19:36 +0200, Gilles Chanteperdrix wrote:
> Philippe Gerum wrote:
>  > On Sun, 2006-09-17 at 13:54 +0200, Jan Kiszka wrote:
>  > > Hi,
>  > > 
>  > > reading through timer code of Xenomai I just wondered (again) what our
>  > > official model of TSCs on multiprocessor boxes are:
>  > > 
>  > > 1) (practically) perfectly synchronised without offset
>  > > 
>  > > 2) synchronised but with (unknown?) offset
>  > > 
>  > > 3) unsynchronised
>  > 
>  > The current model is unsynchronized. If anything from the codebase is
>  > found relying on the opposite, be it partially or fully, then it's
>  > utterly broken in the SMP case, and I'm likely the one to blame.
>  > IOW, we don't currently provide any guarantee to anyone that a timestamp
>  > could be interpreted anywhere else than the CPU it was read from, and
>  > leave all the related burden to the application developer (e.g. by mean
>  > of managing CPU affinity constraints and the like).
> I think xntimer_set_sched assumes some continuity, since it reenqueues
> on a different CPU a timer whose date has been set up on one cpu. If we
> wanted strict unsynchronized tsc, we would have to :
> - compute the difference between the current date and the timer date
> - enqueue the timer on a migration queue
> - send an IPI to the distant CPU
> - on the distant CPU, iterate over the migration queue, recompute the
>   expiration dates and reenqueue the timers.

Looking at the code, xntimer_set_sched is used in the following

o setting a CPU affinity for timers just before they get started. They
might be active already but in such a case, we could simply disarm them
before migration since they are going to be started anew right after,
which would solve the issue. AFAIC, this is the most common case.

o changing a CPU affinity for a possibly running (periodic internal)
timer, without restarting it (i.e. xnpod_migrate_thread). This happens

So, basically, the issue is about allowing threads that run a periodic
timer to migrate on the fly, without breaking their ongoing
timeline, ... or not. (And all of the above only applies to the oneshot
system timing, since the periodic jiffy counter is global by nature, and
would never suffer any discontinuity).


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