Module: xenomai-forge
Branch: next
Commit: 2b36cf3abf0dc47e2f3d44143897320af2e70fc6
URL:    
http://git.xenomai.org/?p=xenomai-forge.git;a=commit;h=2b36cf3abf0dc47e2f3d44143897320af2e70fc6

Author: Philippe Gerum <r...@xenomai.org>
Date:   Sun Feb  2 13:04:03 2014 +0100

boilerplate: add obstack support

---

 include/boilerplate/Makefile.am |    3 +-
 include/boilerplate/Makefile.in |    3 +-
 include/boilerplate/obstack.h   |  509 +++++++++++++++++++++++++++++++++++++++
 lib/boilerplate/Makefile.am     |    1 +
 lib/boilerplate/Makefile.in     |   18 +-
 lib/boilerplate/obstack.c       |  433 +++++++++++++++++++++++++++++++++
 6 files changed, 960 insertions(+), 7 deletions(-)

diff --git a/include/boilerplate/Makefile.am b/include/boilerplate/Makefile.am
index a72ceca..a9cc384 100644
--- a/include/boilerplate/Makefile.am
+++ b/include/boilerplate/Makefile.am
@@ -7,7 +7,8 @@ includesub_HEADERS =    \
        hash.h          \
        list.h          \
        lock.h          \
+       obstack.h       \
+       private-list.h  \
        scope.h         \
        shared-list.h   \
-       private-list.h  \
        time.h
diff --git a/include/boilerplate/Makefile.in b/include/boilerplate/Makefile.in
index b137f14..e9d4efd 100644
--- a/include/boilerplate/Makefile.in
+++ b/include/boilerplate/Makefile.in
@@ -339,9 +339,10 @@ includesub_HEADERS = \
        hash.h          \
        list.h          \
        lock.h          \
+       obstack.h       \
+       private-list.h  \
        scope.h         \
        shared-list.h   \
-       private-list.h  \
        time.h
 
 all: all-am
diff --git a/include/boilerplate/obstack.h b/include/boilerplate/obstack.h
new file mode 100644
index 0000000..206fe55
--- /dev/null
+++ b/include/boilerplate/obstack.h
@@ -0,0 +1,509 @@
+/* obstack.h - object stack macros
+   Copyright (C) 1988-1994,1996-1999,2003,2004,2005
+       Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, write to the Free
+   Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+   Boston, MA 02110-1301, USA.  */
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects.  Each object starts life
+small, and may grow to maturity.  (Consider building a word syllable
+by syllable.)  An object can move while it is growing.  Once it has
+been "finished" it never changes address again.  So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
+by calling `obstack_chunk_free'.  You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables.  Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols.  At the time you are reading a symbol you don't know
+how long it is.  One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer.  This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently.  Use one obstack for all symbol
+names.  As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it.  Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses.  When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk.  When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies.  No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk.  We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object.  This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+       We allocate large chunks.
+       We carve out one object at a time from the current chunk.
+       Once carved, an object never moves.
+       We are free to append data of any size to the currently
+         growing object.
+       Exactly one object is growing in an obstack at any one time.
+       You can run one obstack per control block.
+       You may have as many control blocks as you dare.
+       Because of the way we do it, you can `unwind' an obstack
+         back to a previous state. (You may remove objects much
+         as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once.  */
+
+#ifndef _OBSTACK_H
+#define _OBSTACK_H 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
+   defined, as with GNU C, use that; that way we don't pollute the
+   namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
+   and use ptrdiff_t.  */
+
+#ifdef __PTRDIFF_TYPE__
+# define PTR_INT_TYPE __PTRDIFF_TYPE__
+#else
+# include <stddef.h>
+# define PTR_INT_TYPE ptrdiff_t
+#endif
+
+/* If B is the base of an object addressed by P, return the result of
+   aligning P to the next multiple of A + 1.  B and P must be of type
+   char *.  A + 1 must be a power of 2.  */
+
+#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
+
+/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
+   where pointers can be converted to integers, aligned as integers,
+   and converted back again.  If PTR_INT_TYPE is narrower than a
+   pointer (e.g., the AS/400), play it safe and compute the alignment
+   relative to B.  Otherwise, use the faster strategy of computing the
+   alignment relative to 0.  */
+
+#define __PTR_ALIGN(B, P, A)                                               \
+  __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
+               P, A)
+
+#include <string.h>
+
+struct _obstack_chunk          /* Lives at front of each chunk. */
+{
+  char  *limit;                        /* 1 past end of this chunk */
+  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+  char contents[4];            /* objects begin here */
+};
+
+struct obstack         /* control current object in current chunk */
+{
+  long chunk_size;             /* preferred size to allocate chunks in */
+  struct _obstack_chunk *chunk;        /* address of current struct 
obstack_chunk */
+  char *object_base;           /* address of object we are building */
+  char *next_free;             /* where to add next char to current object */
+  char *chunk_limit;           /* address of char after current chunk */
+  union
+  {
+    PTR_INT_TYPE tempint;
+    void *tempptr;
+  } temp;                      /* Temporary for some macros.  */
+  int   alignment_mask;                /* Mask of alignment for each object. */
+  /* These prototypes vary based on `use_extra_arg', and we use
+     casts to the prototypeless function type in all assignments,
+     but having prototypes here quiets -Wstrict-prototypes.  */
+  struct _obstack_chunk *(*chunkfun) (void *, long);
+  void (*freefun) (void *, struct _obstack_chunk *);
+  void *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
+  unsigned use_extra_arg:1;    /* chunk alloc/dealloc funcs take extra arg */
+  unsigned maybe_empty_object:1;/* There is a possibility that the current
+                                  chunk contains a zero-length object.  This
+                                  prevents freeing the chunk if we allocate
+                                  a bigger chunk to replace it. */
+  unsigned alloc_failed:1;     /* No longer used, as we now call the failed
+                                  handler on error, but retained for binary
+                                  compatibility.  */
+};
+
+/* Declare the external functions we use; they are in obstack.c.  */
+
+extern void _obstack_newchunk (struct obstack *, int);
+extern int _obstack_begin (struct obstack *, int, int,
+                           void *(*) (long), void (*) (void *));
+extern int _obstack_begin_1 (struct obstack *, int, int,
+                            void *(*) (void *, long),
+                            void (*) (void *, void *), void *);
+extern int _obstack_memory_used (struct obstack *);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+
+/* Error handler called when `obstack_chunk_alloc' failed to allocate
+   more memory.  This can be set to a user defined function which
+   should either abort gracefully or use longjump - but shouldn't
+   return.  The default action is to print a message and abort.  */
+extern void (*obstack_alloc_failed_handler) (void);
+
+/* Exit value used when `print_and_abort' is used.  */
+extern int obstack_exit_failure;
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+   Note that this might not be the final address of the object
+   because a new chunk might be needed to hold the final size.  */
+
+#define obstack_base(h) ((void *) (h)->object_base)
+
+/* Size for allocating ordinary chunks.  */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk.  */
+
+#define obstack_next_free(h)   ((h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object.  */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+/* To prevent prototype warnings provide complete argument list.  */
+#define obstack_init(h)                                                \
+  _obstack_begin ((h), 0, 0,                                   \
+                 (void *(*) (long)) obstack_chunk_alloc,       \
+                 (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_begin(h, size)                                 \
+  _obstack_begin ((h), (size), 0,                              \
+                 (void *(*) (long)) obstack_chunk_alloc,       \
+                 (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
+  _obstack_begin ((h), (size), (alignment),                               \
+                 (void *(*) (long)) (chunkfun),                           \
+                 (void (*) (void *)) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
+  _obstack_begin_1 ((h), (size), (alignment),                          \
+                   (void *(*) (void *, long)) (chunkfun),              \
+                   (void (*) (void *, void *)) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
+  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
+
+#define obstack_freefun(h, newfreefun) \
+  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#define obstack_memory_used(h) _obstack_memory_used (h)
+
+#if defined __GNUC__ && defined __STDC__ && __STDC__
+/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
+   does not implement __extension__.  But that compiler doesn't define
+   __GNUC_MINOR__.  */
+# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
+#  define __extension__
+# endif
+
+/* For GNU C, if not -traditional,
+   we can define these macros to compute all args only once
+   without using a global variable.
+   Also, we can avoid using the `temp' slot, to make faster code.  */
+
+# define obstack_object_size(OBSTACK)                                  \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (unsigned) (__o->next_free - __o->object_base); })
+
+# define obstack_room(OBSTACK)                                         \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (unsigned) (__o->chunk_limit - __o->next_free); })
+
+# define obstack_make_room(OBSTACK,length)                             \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->chunk_limit - __o->next_free < __len)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   (void) 0; })
+
+# define obstack_empty_p(OBSTACK)                                      \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (__o->chunk->prev == 0                                            \
+      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,           \
+                                       __o->chunk->contents,           \
+                                       __o->alignment_mask)); })
+
+# define obstack_grow(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len > __o->chunk_limit)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   memcpy (__o->next_free, where, __len);                              \
+   __o->next_free += __len;                                            \
+   (void) 0; })
+
+# define obstack_grow0(OBSTACK,where,length)                           \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len + 1 > __o->chunk_limit)                  \
+     _obstack_newchunk (__o, __len + 1);                               \
+   memcpy (__o->next_free, where, __len);                              \
+   __o->next_free += __len;                                            \
+   *(__o->next_free)++ = 0;                                            \
+   (void) 0; })
+
+# define obstack_1grow(OBSTACK,datum)                                  \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + 1 > __o->chunk_limit)                          \
+     _obstack_newchunk (__o, 1);                                       \
+   obstack_1grow_fast (__o, datum);                                    \
+   (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers
+   or ints, and that the data added so far to the current object
+   shares that much alignment.  */
+
+# define obstack_ptr_grow(OBSTACK,datum)                               \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (void *) > __o->chunk_limit)            \
+     _obstack_newchunk (__o, sizeof (void *));                         \
+   obstack_ptr_grow_fast (__o, datum); })                              \
+
+# define obstack_int_grow(OBSTACK,datum)                               \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (int) > __o->chunk_limit)               \
+     _obstack_newchunk (__o, sizeof (int));                            \
+   obstack_int_grow_fast (__o, datum); })
+
+# define obstack_ptr_grow_fast(OBSTACK,aptr)                           \
+__extension__                                                          \
+({ struct obstack *__o1 = (OBSTACK);                                   \
+   *(const void **) __o1->next_free = (aptr);                          \
+   __o1->next_free += sizeof (const void *);                           \
+   (void) 0; })
+
+# define obstack_int_grow_fast(OBSTACK,aint)                           \
+__extension__                                                          \
+({ struct obstack *__o1 = (OBSTACK);                                   \
+   *(int *) __o1->next_free = (aint);                                  \
+   __o1->next_free += sizeof (int);                                    \
+   (void) 0; })
+
+# define obstack_blank(OBSTACK,length)                                 \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->chunk_limit - __o->next_free < __len)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   obstack_blank_fast (__o, __len);                                    \
+   (void) 0; })
+
+# define obstack_alloc(OBSTACK,length)                                 \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_blank (__h, (length));                                      \
+   obstack_finish (__h); })
+
+# define obstack_copy(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow (__h, (where), (length));                              \
+   obstack_finish (__h); })
+
+# define obstack_copy0(OBSTACK,where,length)                           \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow0 (__h, (where), (length));                             \
+   obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+   when obstack_blank is called.  */
+# define obstack_finish(OBSTACK)                                       \
+__extension__                                                          \
+({ struct obstack *__o1 = (OBSTACK);                                   \
+   void *__value = (void *) __o1->object_base;                         \
+   if (__o1->next_free == __value)                                     \
+     __o1->maybe_empty_object = 1;                                     \
+   __o1->next_free                                                     \
+     = __PTR_ALIGN (__o1->object_base, __o1->next_free,                        
\
+                   __o1->alignment_mask);                              \
+   if (__o1->next_free - (char *)__o1->chunk                           \
+       > __o1->chunk_limit - (char *)__o1->chunk)                      \
+     __o1->next_free = __o1->chunk_limit;                              \
+   __o1->object_base = __o1->next_free;                                        
\
+   __value; })
+
+# define obstack_free(OBSTACK, OBJ)                                    \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   void *__obj = (OBJ);                                                        
\
+   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
+     __o->next_free = __o->object_base = (char *)__obj;                        
\
+   else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+# define obstack_object_size(h) \
+ (unsigned) ((h)->next_free - (h)->object_base)
+
+# define obstack_room(h)               \
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+# define obstack_empty_p(h) \
+ ((h)->chunk->prev == 0                                                        
\
+  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,               \
+                                   (h)->chunk->contents,               \
+                                   (h)->alignment_mask))
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+   so that we can avoid having void expressions
+   in the arms of the conditional expression.
+   Casting the third operand to void was tried before,
+   but some compilers won't accept it.  */
+
+# define obstack_make_room(h,length)                                   \
+( (h)->temp.tempint = (length),                                                
\
+  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)             \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
+
+# define obstack_grow(h,where,length)                                  \
+( (h)->temp.tempint = (length),                                                
\
+  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)             \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),             \
+  memcpy ((h)->next_free, where, (h)->temp.tempint),                   \
+  (h)->next_free += (h)->temp.tempint)
+
+# define obstack_grow0(h,where,length)                                 \
+( (h)->temp.tempint = (length),                                                
\
+  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)         \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),         \
+  memcpy ((h)->next_free, where, (h)->temp.tempint),                   \
+  (h)->next_free += (h)->temp.tempint,                                 \
+  *((h)->next_free)++ = 0)
+
+# define obstack_1grow(h,datum)                                                
\
+( (((h)->next_free + 1 > (h)->chunk_limit)                             \
+   ? (_obstack_newchunk ((h), 1), 0) : 0),                             \
+  obstack_1grow_fast (h, datum))
+
+# define obstack_ptr_grow(h,datum)                                     \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)               \
+   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),               \
+  obstack_ptr_grow_fast (h, datum))
+
+# define obstack_int_grow(h,datum)                                     \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                  \
+   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                  \
+  obstack_int_grow_fast (h, datum))
+
+# define obstack_ptr_grow_fast(h,aptr)                                 \
+  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
+
+# define obstack_int_grow_fast(h,aint)                                 \
+  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
+
+# define obstack_blank(h,length)                                       \
+( (h)->temp.tempint = (length),                                                
\
+  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)             \
+   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),             \
+  obstack_blank_fast (h, (h)->temp.tempint))
+
+# define obstack_alloc(h,length)                                       \
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+# define obstack_copy(h,where,length)                                  \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_copy0(h,where,length)                                 \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_finish(h)                                             \
+( ((h)->next_free == (h)->object_base                                  \
+   ? (((h)->maybe_empty_object = 1), 0)                                        
\
+   : 0),                                                               \
+  (h)->temp.tempptr = (h)->object_base,                                        
\
+  (h)->next_free                                                       \
+    = __PTR_ALIGN ((h)->object_base, (h)->next_free,                   \
+                  (h)->alignment_mask),                                \
+  (((h)->next_free - (char *) (h)->chunk                               \
+    > (h)->chunk_limit - (char *) (h)->chunk)                          \
+   ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
+  (h)->object_base = (h)->next_free,                                   \
+  (h)->temp.tempptr)
+
+# define obstack_free(h,obj)                                           \
+( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,            \
+  ((((h)->temp.tempint > 0                                             \
+    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))    \
+   ? (int) ((h)->next_free = (h)->object_base                          \
+           = (h)->temp.tempint + (char *) (h)->chunk)                  \
+   : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#ifdef __cplusplus
+}      /* C++ */
+#endif
+
+#endif /* obstack.h */
diff --git a/lib/boilerplate/Makefile.am b/lib/boilerplate/Makefile.am
index 7751949..3e47fb2 100644
--- a/lib/boilerplate/Makefile.am
+++ b/lib/boilerplate/Makefile.am
@@ -6,6 +6,7 @@ libboilerplate_la_LDFLAGS = @XENO_LIB_LDFLAGS@ -version-info 
0:0:0
 libboilerplate_la_SOURCES =    \
        ancillaries.c           \
        hash.c                  \
+       obstack.c               \
        time.c
 
 if XENO_DEBUG
diff --git a/lib/boilerplate/Makefile.in b/lib/boilerplate/Makefile.in
index 4818391..83cde4c 100644
--- a/lib/boilerplate/Makefile.in
+++ b/lib/boilerplate/Makefile.in
@@ -101,12 +101,12 @@ CONFIG_CLEAN_FILES =
 CONFIG_CLEAN_VPATH_FILES =
 LTLIBRARIES = $(noinst_LTLIBRARIES)
 @XENO_TLSF_TRUE@libboilerplate_la_DEPENDENCIES = libtlsf.la
-am__libboilerplate_la_SOURCES_DIST = ancillaries.c hash.c time.c \
-       debug.c
+am__libboilerplate_la_SOURCES_DIST = ancillaries.c hash.c obstack.c \
+       time.c debug.c
 @XENO_DEBUG_TRUE@am__objects_1 = libboilerplate_la-debug.lo
 am_libboilerplate_la_OBJECTS = libboilerplate_la-ancillaries.lo \
-       libboilerplate_la-hash.lo libboilerplate_la-time.lo \
-       $(am__objects_1)
+       libboilerplate_la-hash.lo libboilerplate_la-obstack.lo \
+       libboilerplate_la-time.lo $(am__objects_1)
 libboilerplate_la_OBJECTS = $(am_libboilerplate_la_OBJECTS)
 AM_V_lt = $(am__v_lt_@AM_V@)
 am__v_lt_ = $(am__v_lt_@AM_DEFAULT_V@)
@@ -350,7 +350,7 @@ top_builddir = @top_builddir@
 top_srcdir = @top_srcdir@
 noinst_LTLIBRARIES = libboilerplate.la $(am__append_2)
 libboilerplate_la_LDFLAGS = @XENO_LIB_LDFLAGS@ -version-info 0:0:0
-libboilerplate_la_SOURCES = ancillaries.c hash.c time.c \
+libboilerplate_la_SOURCES = ancillaries.c hash.c obstack.c time.c \
        $(am__append_1)
 libboilerplate_la_CPPFLAGS = \
        @XENO_USER_CFLAGS@                              \
@@ -434,6 +434,7 @@ distclean-compile:
 @AMDEP_TRUE@@am__include@ 
@am__quote@./$(DEPDIR)/libboilerplate_la-ancillaries.Plo@am__quote@
 @AMDEP_TRUE@@am__include@ 
@am__quote@./$(DEPDIR)/libboilerplate_la-debug.Plo@am__quote@
 @AMDEP_TRUE@@am__include@ 
@am__quote@./$(DEPDIR)/libboilerplate_la-hash.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ 
@am__quote@./$(DEPDIR)/libboilerplate_la-obstack.Plo@am__quote@
 @AMDEP_TRUE@@am__include@ 
@am__quote@./$(DEPDIR)/libboilerplate_la-time.Plo@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libtlsf_la-tlsf.Plo@am__quote@
 
@@ -472,6 +473,13 @@ libboilerplate_la-hash.lo: hash.c
 @AMDEP_TRUE@@am__fastdepCC_FALSE@      DEPDIR=$(DEPDIR) $(CCDEPMODE) 
$(depcomp) @AMDEPBACKSLASH@
 @am__fastdepCC_FALSE@  $(AM_V_CC@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CC 
$(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) 
$(DEFAULT_INCLUDES) $(INCLUDES) $(libboilerplate_la_CPPFLAGS) $(CPPFLAGS) 
$(AM_CFLAGS) $(CFLAGS) -c -o libboilerplate_la-hash.lo `test -f 'hash.c' || 
echo '$(srcdir)/'`hash.c
 
+libboilerplate_la-obstack.lo: obstack.c
+@am__fastdepCC_TRUE@   $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC 
$(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) 
$(DEFAULT_INCLUDES) $(INCLUDES) $(libboilerplate_la_CPPFLAGS) $(CPPFLAGS) 
$(AM_CFLAGS) $(CFLAGS) -MT libboilerplate_la-obstack.lo -MD -MP -MF 
$(DEPDIR)/libboilerplate_la-obstack.Tpo -c -o libboilerplate_la-obstack.lo 
`test -f 'obstack.c' || echo '$(srcdir)/'`obstack.c
+@am__fastdepCC_TRUE@   $(AM_V_at)$(am__mv) 
$(DEPDIR)/libboilerplate_la-obstack.Tpo $(DEPDIR)/libboilerplate_la-obstack.Plo
+@AMDEP_TRUE@@am__fastdepCC_FALSE@      $(AM_V_CC)source='obstack.c' 
object='libboilerplate_la-obstack.lo' libtool=yes @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCC_FALSE@      DEPDIR=$(DEPDIR) $(CCDEPMODE) 
$(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCC_FALSE@  $(AM_V_CC@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CC 
$(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) 
$(DEFAULT_INCLUDES) $(INCLUDES) $(libboilerplate_la_CPPFLAGS) $(CPPFLAGS) 
$(AM_CFLAGS) $(CFLAGS) -c -o libboilerplate_la-obstack.lo `test -f 'obstack.c' 
|| echo '$(srcdir)/'`obstack.c
+
 libboilerplate_la-time.lo: time.c
 @am__fastdepCC_TRUE@   $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC 
$(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) 
$(DEFAULT_INCLUDES) $(INCLUDES) $(libboilerplate_la_CPPFLAGS) $(CPPFLAGS) 
$(AM_CFLAGS) $(CFLAGS) -MT libboilerplate_la-time.lo -MD -MP -MF 
$(DEPDIR)/libboilerplate_la-time.Tpo -c -o libboilerplate_la-time.lo `test -f 
'time.c' || echo '$(srcdir)/'`time.c
 @am__fastdepCC_TRUE@   $(AM_V_at)$(am__mv) 
$(DEPDIR)/libboilerplate_la-time.Tpo $(DEPDIR)/libboilerplate_la-time.Plo
diff --git a/lib/boilerplate/obstack.c b/lib/boilerplate/obstack.c
new file mode 100644
index 0000000..4c645b2
--- /dev/null
+++ b/lib/boilerplate/obstack.c
@@ -0,0 +1,433 @@
+/* obstack.c - subroutines used implicitly by object stack macros
+   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
+   1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, write to the Free
+   Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+   Boston, MA 02110-1301, USA.  */
+
+
+#include <xeno_config.h>
+#include <boilerplate/obstack.h>
+
+/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
+   incremented whenever callers compiled using an old obstack.h can no
+   longer properly call the functions in this obstack.c.  */
+#define OBSTACK_INTERFACE_VERSION 1
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+   actually compiling the library itself, and the installed library
+   supports the same library interface we do.  This code is part of the GNU
+   C Library, but also included in many other GNU distributions.  Compiling
+   and linking in this code is a waste when using the GNU C library
+   (especially if it is a shared library).  Rather than having every GNU
+   program understand `configure --with-gnu-libc' and omit the object
+   files, it is simpler to just do this in the source for each such file.  */
+
+#include <stdio.h>             /* Random thing to get __GNU_LIBRARY__.  */
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
+#  define ELIDE_CODE
+# endif
+#endif
+
+#include <stddef.h>
+
+#ifndef ELIDE_CODE
+
+
+# if HAVE_INTTYPES_H
+#  include <inttypes.h>
+# endif
+# if HAVE_STDINT_H || defined _LIBC
+#  include <stdint.h>
+# endif
+
+/* Determine default alignment.  */
+union fooround
+{
+  uintmax_t i;
+  long double d;
+  void *p;
+};
+struct fooalign
+{
+  char c;
+  union fooround u;
+};
+/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
+   But in fact it might be less smart and round addresses to as much as
+   DEFAULT_ROUNDING.  So we prepare for it to do that.  */
+enum
+  {
+    DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
+    DEFAULT_ROUNDING = sizeof (union fooround)
+  };
+
+/* When we copy a long block of data, this is the unit to do it with.
+   On some machines, copying successive ints does not work;
+   in such a case, redefine COPYING_UNIT to `long' (if that works)
+   or `char' as a last resort.  */
+# ifndef COPYING_UNIT
+#  define COPYING_UNIT int
+# endif
+
+
+/* The functions allocating more room by calling `obstack_chunk_alloc'
+   jump to the handler pointed to by `obstack_alloc_failed_handler'.
+   This can be set to a user defined function which should either
+   abort gracefully or use longjump - but shouldn't return.  This
+   variable by default points to the internal function
+   `print_and_abort'.  */
+static void print_and_abort (void);
+void (*obstack_alloc_failed_handler) (void) = print_and_abort;
+
+/* Exit value used when `print_and_abort' is used.  */
+# include <stdlib.h>
+# ifdef _LIBC
+int obstack_exit_failure = EXIT_FAILURE;
+# else
+#  include "exitfail.h"
+#  define obstack_exit_failure exit_failure
+# endif
+
+# ifdef _LIBC
+#  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
+/* A looong time ago (before 1994, anyway; we're not sure) this global variable
+   was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
+   library still exports it because somebody might use it.  */
+struct obstack *_obstack_compat;
+compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
+#  endif
+# endif
+
+/* Define a macro that either calls functions with the traditional malloc/free
+   calling interface, or calls functions with the mmalloc/mfree interface
+   (that adds an extra first argument), based on the state of use_extra_arg.
+   For free, do not use ?:, since some compilers, like the MIPS compilers,
+   do not allow (expr) ? void : void.  */
+
+# define CALL_CHUNKFUN(h, size) \
+  (((h) -> use_extra_arg) \
+   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
+   : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
+
+# define CALL_FREEFUN(h, old_chunk) \
+  do { \
+    if ((h) -> use_extra_arg) \
+      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
+    else \
+      (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
+  } while (0)
+
+
+/* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
+   Objects start on multiples of ALIGNMENT (0 means use default).
+   CHUNKFUN is the function to use to allocate chunks,
+   and FREEFUN the function to free them.
+
+   Return nonzero if successful, calls obstack_alloc_failed_handler if
+   allocation fails.  */
+
+int
+_obstack_begin (struct obstack *h,
+               int size, int alignment,
+               void *(*chunkfun) (long),
+               void (*freefun) (void *))
+{
+  register struct _obstack_chunk *chunk; /* points to new chunk */
+
+  if (alignment == 0)
+    alignment = DEFAULT_ALIGNMENT;
+  if (size == 0)
+    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
+    {
+      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+        Use the values for range checking, because if range checking is off,
+        the extra bytes won't be missed terribly, but if range checking is on
+        and we used a larger request, a whole extra 4096 bytes would be
+        allocated.
+
+        These number are irrelevant to the new GNU malloc.  I suspect it is
+        less sensitive to the size of the request.  */
+      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+                   + 4 + DEFAULT_ROUNDING - 1)
+                  & ~(DEFAULT_ROUNDING - 1));
+      size = 4096 - extra;
+    }
+
+  h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
+  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
+  h->chunk_size = size;
+  h->alignment_mask = alignment - 1;
+  h->use_extra_arg = 0;
+
+  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+  if (!chunk)
+    (*obstack_alloc_failed_handler) ();
+  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+                                              alignment - 1);
+  h->chunk_limit = chunk->limit
+    = (char *) chunk + h->chunk_size;
+  chunk->prev = 0;
+  /* The initial chunk now contains no empty object.  */
+  h->maybe_empty_object = 0;
+  h->alloc_failed = 0;
+  return 1;
+}
+
+int
+_obstack_begin_1 (struct obstack *h, int size, int alignment,
+                 void *(*chunkfun) (void *, long),
+                 void (*freefun) (void *, void *),
+                 void *arg)
+{
+  register struct _obstack_chunk *chunk; /* points to new chunk */
+
+  if (alignment == 0)
+    alignment = DEFAULT_ALIGNMENT;
+  if (size == 0)
+    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
+    {
+      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+        Use the values for range checking, because if range checking is off,
+        the extra bytes won't be missed terribly, but if range checking is on
+        and we used a larger request, a whole extra 4096 bytes would be
+        allocated.
+
+        These number are irrelevant to the new GNU malloc.  I suspect it is
+        less sensitive to the size of the request.  */
+      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+                   + 4 + DEFAULT_ROUNDING - 1)
+                  & ~(DEFAULT_ROUNDING - 1));
+      size = 4096 - extra;
+    }
+
+  h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
+  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
+  h->chunk_size = size;
+  h->alignment_mask = alignment - 1;
+  h->extra_arg = arg;
+  h->use_extra_arg = 1;
+
+  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+  if (!chunk)
+    (*obstack_alloc_failed_handler) ();
+  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+                                              alignment - 1);
+  h->chunk_limit = chunk->limit
+    = (char *) chunk + h->chunk_size;
+  chunk->prev = 0;
+  /* The initial chunk now contains no empty object.  */
+  h->maybe_empty_object = 0;
+  h->alloc_failed = 0;
+  return 1;
+}
+
+/* Allocate a new current chunk for the obstack *H
+   on the assumption that LENGTH bytes need to be added
+   to the current object, or a new object of length LENGTH allocated.
+   Copies any partial object from the end of the old chunk
+   to the beginning of the new one.  */
+
+void
+_obstack_newchunk (struct obstack *h, int length)
+{
+  register struct _obstack_chunk *old_chunk = h->chunk;
+  register struct _obstack_chunk *new_chunk;
+  register long        new_size;
+  register long obj_size = h->next_free - h->object_base;
+  register long i;
+  long already;
+  char *object_base;
+
+  /* Compute size for new chunk.  */
+  new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
+  if (new_size < h->chunk_size)
+    new_size = h->chunk_size;
+
+  /* Allocate and initialize the new chunk.  */
+  new_chunk = CALL_CHUNKFUN (h, new_size);
+  if (!new_chunk)
+    (*obstack_alloc_failed_handler) ();
+  h->chunk = new_chunk;
+  new_chunk->prev = old_chunk;
+  new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+
+  /* Compute an aligned object_base in the new chunk */
+  object_base =
+    __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
+
+  /* Move the existing object to the new chunk.
+     Word at a time is fast and is safe if the object
+     is sufficiently aligned.  */
+  if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
+    {
+      for (i = obj_size / sizeof (COPYING_UNIT) - 1;
+          i >= 0; i--)
+       ((COPYING_UNIT *)object_base)[i]
+         = ((COPYING_UNIT *)h->object_base)[i];
+      /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
+        but that can cross a page boundary on a machine
+        which does not do strict alignment for COPYING_UNITS.  */
+      already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
+    }
+  else
+    already = 0;
+  /* Copy remaining bytes one by one.  */
+  for (i = already; i < obj_size; i++)
+    object_base[i] = h->object_base[i];
+
+  /* If the object just copied was the only data in OLD_CHUNK,
+     free that chunk and remove it from the chain.
+     But not if that chunk might contain an empty object.  */
+  if (! h->maybe_empty_object
+      && (h->object_base
+         == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+                         h->alignment_mask)))
+    {
+      new_chunk->prev = old_chunk->prev;
+      CALL_FREEFUN (h, old_chunk);
+    }
+
+  h->object_base = object_base;
+  h->next_free = h->object_base + obj_size;
+  /* The new chunk certainly contains no empty object yet.  */
+  h->maybe_empty_object = 0;
+}
+# ifdef _LIBC
+libc_hidden_def (_obstack_newchunk)
+# endif
+
+/* Return nonzero if object OBJ has been allocated from obstack H.
+   This is here for debugging.
+   If you use it in a program, you are probably losing.  */
+
+/* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
+   obstack.h because it is just for debugging.  */
+int _obstack_allocated_p (struct obstack *h, void *obj);
+
+int
+_obstack_allocated_p (struct obstack *h, void *obj)
+{
+  register struct _obstack_chunk *lp;  /* below addr of any objects in this 
chunk */
+  register struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+  lp = (h)->chunk;
+  /* We use >= rather than > since the object cannot be exactly at
+     the beginning of the chunk but might be an empty object exactly
+     at the end of an adjacent chunk.  */
+  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+    {
+      plp = lp->prev;
+      lp = plp;
+    }
+  return lp != 0;
+}
+
+/* Free objects in obstack H, including OBJ and everything allocate
+   more recently than OBJ.  If OBJ is zero, free everything in H.  */
+
+# undef obstack_free
+
+void
+obstack_free (struct obstack *h, void *obj)
+{
+  register struct _obstack_chunk *lp;  /* below addr of any objects in this 
chunk */
+  register struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+  lp = h->chunk;
+  /* We use >= because there cannot be an object at the beginning of a chunk.
+     But there can be an empty object at that address
+     at the end of another chunk.  */
+  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+    {
+      plp = lp->prev;
+      CALL_FREEFUN (h, lp);
+      lp = plp;
+      /* If we switch chunks, we can't tell whether the new current
+        chunk contains an empty object, so assume that it may.  */
+      h->maybe_empty_object = 1;
+    }
+  if (lp)
+    {
+      h->object_base = h->next_free = (char *) (obj);
+      h->chunk_limit = lp->limit;
+      h->chunk = lp;
+    }
+  else if (obj != 0)
+    /* obj is not in any of the chunks! */
+    abort ();
+}
+
+# ifdef _LIBC
+/* Older versions of libc used a function _obstack_free intended to be
+   called by non-GCC compilers.  */
+strong_alias (obstack_free, _obstack_free)
+# endif
+
+int
+_obstack_memory_used (struct obstack *h)
+{
+  register struct _obstack_chunk* lp;
+  register int nbytes = 0;
+
+  for (lp = h->chunk; lp != 0; lp = lp->prev)
+    {
+      nbytes += lp->limit - (char *) lp;
+    }
+  return nbytes;
+}
+
+/* Define the error handler.  */
+# ifdef _LIBC
+#  include <libintl.h>
+# else
+#  include "gettext.h"
+# endif
+# ifndef _
+#  define _(msgid) gettext (msgid)
+# endif
+
+# ifdef _LIBC
+#  include <libio/iolibio.h>
+# endif
+
+# ifndef __attribute__
+/* This feature is available in gcc versions 2.5 and later.  */
+#  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
+#   define __attribute__(Spec) /* empty */
+#  endif
+# endif
+
+static void
+__attribute__ ((noreturn))
+print_and_abort (void)
+{
+  /* Don't change any of these strings.  Yes, it would be possible to add
+     the newline to the string and use fputs or so.  But this must not
+     happen because the "memory exhausted" message appears in other places
+     like this and the translation should be reused instead of creating
+     a very similar string which requires a separate translation.  */
+# ifdef _LIBC
+  (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+# else
+  fprintf (stderr, "%s\n", _("memory exhausted"));
+# endif
+  exit (obstack_exit_failure);
+}
+
+#endif /* !ELIDE_CODE */


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