DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG 
RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT
<http://nagoya.apache.org/bugzilla/show_bug.cgi?id=20800>.
ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND 
INSERTED IN THE BUG DATABASE.

http://nagoya.apache.org/bugzilla/show_bug.cgi?id=20800

Enable objects for Debug-, Release- and 64-Bit builds to reside in one source tree

           Summary: Enable objects for Debug-, Release- and 64-Bit builds to
                    reside in one source tree
           Product: Xerces-C++
           Version: 2.3.0
          Platform: Sun
        OS/Version: All
            Status: NEW
          Severity: Enhancement
          Priority: Other
         Component: Build
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]


Currently when Xerces is compiled, all compiled objects are stored under
obj/SOLARIS and the resulting library under lib/.

When I try to compile debug and then try to recompile for release in the same
tree without doing a manual clean, I get a release-build that actually consists
of debug-objects, because running ./configure with different options does not
trigger a complete recompile.

I suggest that in the future objects are stored in a directory that contains
both an indicator for Release/Debug builds and also an indicator for 32/64-Bit
Builds. With this, multiple different builds can be stored in one source tree.

This may also affect other platforms where building is done on the command-line.

---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to