I don't see anything out of the ordinary. This looks like perfectly normal data for a graphics engine programmed by memory mapped I/O.
Mark.
OK then my mistake. I was just surprised by the bad results of hw accel compared to software ops. I guess this is due to the overhead of programming the hw, or am I completely wrong?
Anyway does this is taken into account when drawing something? I mean it is sometimes stupid to use hw accel for some ops, are the drivers able to do that correctly?
Thanks
Bye
Manu
_______________________________________________
XFree86 mailing list
[EMAIL PROTECTED]
http://XFree86.Org/mailman/listinfo/xfree86

