Hi,

I've started to learn the Xlib, and when there are a lot of things to draw on 
the screen, the display is not regular.
With openGL this effect is corrected by using double buffering.
So I'm wondering how to use double buffering with the Xlib?

I've got an answer on an other list which was to draw on another drawable, and 
then to switch the 2 drawables with XCopyArea(), but all I get is a blanck 
screen with this.

-- 
thanks in advance
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