Davide,
There seems a problem in PSYNC Server, it keeps on waiting for the
connection to occur, I tried to help myself with the code that was given
and found out to be:
if (MscSetupServerNetPath(NetPath, pszServer, STD_POP3_PORT) < 0)
return (INVALID_BSOCK_HANDLE);
SYS_SOCKET SockFD = SysCreateSocket(AF_INET, SOCK_STREAM, 0);
if (SockFD == SYS_INVALID_SOCKET)
return (INVALID_BSOCK_HANDLE);
SYS_INET_ADDR SvrAddr;
SysSetupAddress(SvrAddr, AF_INET, NetPath.NetAddr,
htons(NetPath.iPortNo));
if (SysConnect(SockFD, &SvrAddr, sizeof(SvrAddr), STD_POP3_TIMEOUT) < 0)
In MscSetupServerNetPath() the control goes to
SvrPath.NetAddr = SysInetAddr(pszConnSpec);
SvrPath.iPortNo = iDefPortNo;
But pszConnSpec is a pop server address like pop.myserver.com and not an IP
address and hence thats why I guess something
was getting screwed out, anyway I changed the relevent code with that from
SMTPUtils.cpp and its working fine. But still I guess I should inform you,
its very obvious bug and I as well keep on doing them all the time and more
better _you know whats the best solution_ for it.
Please do reply back.
Veeresh
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