On Tue, Sep 24, 2002 at 01:13:22AM +0200, shadow walker wrote: > > could it come from the 15bit depth of these games ?
I'm not certain if that's the problem. Someone else found problems with the dimensions being used for textures. It could be a combination of the two. > I also tried the SDL target and found out the in driver.c at line 32, > the max value for joytype should be 7 instead of 6 otherwise, it's not > possible to use the SDL joystick driver. Fixed in the upcoming pr7. Thanks for spotting this. > I was also wondering what was the difference of use for -listmodes and > -modenumber options between the recent patch (pr4) and before, I first > thought it was the patch to cycle through all SDL modes. Looks like I screwed up. I must have not applied the patch, and mistakenly thought that -listmodes/-modenumber were new options. I'll see if I can retrieve the patch from the archives. _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
