Hi Everyone,

On Tuesday 24 September 2002 3:27 pm, you wrote:

> There is still dirty marking for vector games and tilemaps have a dirty
> system as do pens.

OK - just to make sure it's clear, the dirty flag I'm using in the Xv patch 
is the one in sysdep_palette.h, struct sysdep_palette_info - there used to be 
a lookup_dirty flag in the same structure.

What precisely is sysdep_palette_info->dirty currently used for, and am I 
likely to break anything by using it for the Xv patch?

Otherwise, should I re-instate the lookup_dirty flag?

All I need is the ability to tell from within x11_window.c when the lookup 
table has changed, so I can generate an equivalent YUV table.

All the best,
-- 
Alastair M. Robinson
Email: [EMAIL PROTECTED]

Windows; Speed bumps for your mind.....

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