Hi Everyone, On Tuesday 24 September 2002 3:27 pm, you wrote:
> There is still dirty marking for vector games and tilemaps have a dirty > system as do pens. OK - just to make sure it's clear, the dirty flag I'm using in the Xv patch is the one in sysdep_palette.h, struct sysdep_palette_info - there used to be a lookup_dirty flag in the same structure. What precisely is sysdep_palette_info->dirty currently used for, and am I likely to break anything by using it for the Xv patch? Otherwise, should I re-instate the lookup_dirty flag? All I need is the ability to tell from within x11_window.c when the lookup table has changed, so I can generate an equivalent YUV table. All the best, -- Alastair M. Robinson Email: [EMAIL PROTECTED] Windows; Speed bumps for your mind..... _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
