On Sat, Nov 15, 2003 at 04:05:00PM -0600, m0j0.j0j0 wrote:
> On Sat, 2003-11-15 at 14:50, Frank Cox wrote:
> > On Sat, 15 Nov 2003 14:39:04 -0600
> > "m0j0.j0j0" <[EMAIL PROTECTED]> wrote:
> > 
> > > It's almost working now... Unfortunately, I am having some issues with
> > > it's accuracy. Police Trainer (and XFree86 for that matter) don't seem
> > > to register the right coordinates when I pull the trigger. I tried
> > > holding the gun fairly steady at the center of the screen and repeated
> > > firing. The game shows shots covering about half of my TV.
> > 
> > I believe that you have to switch the gun to "calibrate" mode (there is a
> > switch on the gun housing) and wave it across and up-and-down your screen
> > before you can use it with any particular game/monitor resolution.
> 
> Sorry, forgot to mention that in my previous message. I've done the
> calibrate "white screen" thing several times. Hasn't helped.
> 
> Are there any tools which can display the coordinates of where it's
> currently aiming? 

You can add some printf's to the code for the lightgun and see what it
is showing.

Have you tried Area 51 or Zero Point? I know those games work for sure.
It's possible that Police Trainer just isn't working correctly.

-- 
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