Hello all, Any thoughts on how hard it would be to make scaling/effects switchable during the playing of a game? I know advmame supports this, but their use of these effects appears to be different anyway. I haven't had the time yet to delve deep enough into the code to figure out the calling of the effect/scaling functions to give a proper answer to this.
Regards, Pieter Hulshoff _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
