Mike Crawford wrote:

>
> I've looked into advancemame and xmame both for this project and xmame
> is a bit more to my liking.   One of the biggest problems I'm
> encountering is actually input, and with the way I'm doing things,
> hot-swap joysticks with device nodes dictated by udev based on the
> port they are put into along with 2 lightguns permanently attached,
> xmame is a bit more friendly.  (Although I wish xmame had device-based
> mouse input.)
>
I don't know if it would help but you can give devices specific names
rather than generic ones with udev.
http://www.reactivated.net/writing_udev_rules.html

garron

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