On May 31, 2006, at 1:22 AM, Richard Sweeney wrote:

I compiled my own version of MAME using SDL as the display driver. When I try any Namco games, such as Splatter House, Pacmania or Shadowland, the sprites are not being rendered to the screen. The backgrounds appear OK and the sounds are all there, just no sprites. I used an X11 RPM and the sprites then appear OK.

Has anyone else experienced this problem?

I just tried SDL builds of 0.106 made with GCC 3.4.6 and 4.1.1, and neither showed the problem. Do you have a lot of optimizations enabled in your makefile? In fact, could you post the makefile you used?

Thanks.


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