On May 31, 2006, at 1:22 AM, Richard Sweeney wrote:
I compiled my own version of MAME using SDL as the display driver.
When I try any Namco games, such as Splatter House, Pacmania or
Shadowland, the sprites are not being rendered to the screen. The
backgrounds appear OK and the sounds are all there, just no
sprites. I used an X11 RPM and the sprites then appear OK.
Has anyone else experienced this problem?
I just tried SDL builds of 0.106 made with GCC 3.4.6 and 4.1.1, and
neither showed the problem. Do you have a lot of optimizations
enabled in your makefile? In fact, could you post the makefile you
used?
Thanks.
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