I tried to employ the public I_ConnectionProblems method as shown in SubscribeDemo with my clients
in BlasterBase.H
class BlasterBase : public I_Callback,  public I_ConnectionProblems
...
public:
....
bool reachedAlive(StatesEnum /*oldState*/, I_ConnectionsHandler* connectionsHandler); void reachedDead(StatesEnum /*oldState*/, I_ConnectionsHandler* /*connectionsHandler*/); void reachedPolling(StatesEnum /*oldState*/, I_ConnectionsHandler* /*connectionsHandler*/);

In BlasterBase.C
....
bool BlasterBase::reachedAlive(StatesEnum /*oldState*/, I_ConnectionsHandler* connectionsHandler)
 {
   cout << " !!!!!!!!!!!! reachedAlive" << endl;
   return true;
 }
void BlasterBase::reachedPolling(StatesEnum /*oldState*/, I_ConnectionsHandler* connectionsHandler)
 {
   cout << " !!!!!!!!!!!! reachedPolling" << endl;
 }
void BlasterBase::reachedDead(StatesEnum /*oldState*/, I_ConnectionsHandler* connectionsHandler)
 {
   cout << " !!!!!!!!!!!! reachedDead" << endl;
 }


but never got called.

The SubscribeDemo, using the same properties and the same xmlBlaster report the approtriate LOG_INFO's.

Any suggestions ?

--

Jürgen Prinz

Phone:  +49 (0) 7531 / 696-355
Fax:    +49 (0) 7531 / 696-315
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