Gaetan Nadon wrote: > Signed-off-by: Gaetan Nadon <[email protected]> > --- > man/bitmap.man | 102 > ++++++++++++++++++++++++++++---------------------------- > 1 files changed, 51 insertions(+), 51 deletions(-) > > diff --git a/man/bitmap.man b/man/bitmap.man > index 14a248e..3b5d585 100644 > --- a/man/bitmap.man > +++ b/man/bitmap.man > @@ -1,14 +1,14 @@ > .\" Copyright 1993, 1998 The Open Group > -.\" > +.\" > .\" Permission to use, copy, modify, distribute, and sell this software and > its > .\" documentation for any purpose is hereby granted without fee, provided > that > .\" the above copyright notice appear in all copies and that both that > .\" copyright notice and this permission notice appear in supporting > .\" documentation. > -.\" > +.\" > .\" The above copyright notice and this permission notice shall be included > .\" in all copies or substantial portions of the Software. > -.\" > +.\" > .\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS > .\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > .\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. > @@ -16,7 +16,7 @@ > .\" OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > .\" ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR > .\" OTHER DEALINGS IN THE SOFTWARE. > -.\" > +.\" > .\" Except as contained in this notice, the name of The Open Group shall > .\" not be used in advertising or otherwise to promote the sale, use or > .\" other dealings in this Software without prior written authorization > @@ -66,7 +66,7 @@ defining clipping regions, cursor shapes, icon shapes, and > tile and > stipple patterns. > .PP > The \fIbmtoa\fP and \fIatobm\fP filters convert \fIbitmap\fP files (FILE > -FORMAT) to and from ASCII strings. They are most commonly used to > +FORMAT) to and from ASCII strings. They are most commonly used to > quickly print out bitmaps and to generate versions for including in text. > .SH COMMAND LINE OPTIONS > \fIBitmap\fP supports the standard X Toolkit command line arguments > @@ -82,7 +82,7 @@ Specifies the width of squares in pixels. > Specifies the height of squares in pixels. > .TP 4 > .B \-gt\fI dimension\fP > -Grid tolerance. If the square dimensions fall below the specified > +Grid tolerance. If the square dimensions fall below the specified > value, grid will be automatically turned off. > .TP 4 > .B \-grid, +grid > @@ -98,9 +98,9 @@ Turns on or off dashing for the frame and grid lines. > Turns on or off stippling of highlighted squares. > .TP 4 > .B \-proportional, +proportional > -Turns proportional mode on or off. If proportional mode is on, > +Turns proportional mode on or off. If proportional mode is on, > square width is equal to square height. If proportional mode is > -off,\fI bitmap\fP will use the smaller square dimension, if they > +off,\fI bitmap\fP will use the smaller square dimension, if they > were initially different. > .TP 4 > .B \-dashes\fI filename\fP > @@ -116,12 +116,12 @@ Specifies the color used for highlighting. > Specifies the color used for the frame and grid lines. > .TP 4 > .B filename > -Specifies the bitmap to be initially loaded into the program. > +Specifies the bitmap to be initially loaded into the program. > If the file does not exist,\fI bitmap\fP will assume it is a new file. > .TP 4 > .B basename > -Specifies the basename to be used in the C code output file. > -If it is different than the basename in the working file,\fI bitmap\fP > +Specifies the basename to be used in the C code output file. > +If it is different than the basename in the working file,\fI bitmap\fP > will change it when saving the file. > .PP > \fIBmtoa\fP accepts the following option: > @@ -152,7 +152,7 @@ are allowed. By default, no hotspot information is > included. > .B \-yhot \fInumber\fP > This option specifies the Y coordinate of the hotspot. Only positive values > are allowed. By default, no hotspot information is included. > -.SH USAGE > +.SH USAGE > \fIBitmap\fP displays grid in which each square represents a single > bit in the picture being edited. Actual size of the bitmap image, as > it would appear normally and inverted, can be obtained by pressing\fB > @@ -215,12 +215,12 @@ will be set to the background color. Pressing C inside > the bitmap > window has the same effect. > .TP 4 > .B Set > -This command sets all bits in the bitmap image. The grid squares > +This command sets all bits in the bitmap image. The grid squares > will be set to the foreground color. Pressing S inside the bitmap > window has the same effect. > .TP 4 > .B Invert > -This command inverts all bits in the bitmap image. The grid squares > +This command inverts all bits in the bitmap image. The grid squares > will be inverted appropriately. Pressing I inside the bitmap window > has the same effect. > .TP 4 > @@ -235,7 +235,7 @@ Shift-MouseButton1\fP and dragging out a rectangle in the > grid window. > Pressing\fB Shift-MouseButton2\fP will mark the entire grid area. > .TP 4 > .B Unmark > -This command will cause the marked area to vanish. The same effect can > +This command will cause the marked area to vanish. The same effect can > be achieved by pressing\fB Shift-MouseButton3\fP. > .TP 4 > .B Copy > @@ -257,74 +257,74 @@ except that the marked area will be moved instead of > copied. > .TP 4 > .B Flip Horizontally > This command will flip the bitmap image with respect to the horizontal axes. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing H inside the bitmap window has the > same effect. > .TP 4 > .B Up > This command moves the bitmap image one pixel up. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing UpArrow inside the bitmap window has the > same effect. > .TP 4 > .B Flip Vertically > This command will flip the bitmap image with respect to the vertical axes. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing V inside the bitmap window has the > same effect. > .TP 4 > .B Left > This command moves the bitmap image one pixel to the left. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing LeftArrow inside the bitmap window has > the same effect. > .TP 4 > .B Fold > -This command will fold the bitmap image so that the opposite corners > +This command will fold the bitmap image so that the opposite corners > become adjacent. This is useful when creating bitmap images for > tiling. Pressing F inside the bitmap window has the same effect. > .TP 4 > .B Right > This command moves the bitmap image one pixel to the right. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing RightArrow inside the bitmap window > has the same effect. > .TP 4 > .B Rotate Left > -This command rotates the bitmap image 90 degrees to the left (counter > +This command rotates the bitmap image 90 degrees to the left (counter > clockwise.) > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing L inside the bitmap window has the > same effect. > .TP 4 > .B Down > This command moves the bitmap image one pixel down. > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing DownArrow inside the bitmap window > has the same effect. > .TP 4 > .B Rotate Right > This command rotates the bitmap image 90 degrees to the right (clockwise.) > -If a marked area of the grid is highlighted, it will operate only > +If a marked area of the grid is highlighted, it will operate only > inside the marked area. Pressing R inside the bitmap window has the > same effect. > .TP 4 > .B Point > This command will change the grid squares underneath the mouse pointer if > -a mouse button is being pressed down. If you drag the mouse button > +a mouse button is being pressed down. If you drag the mouse button > continuously, the line may not be continuous, depending on the speed of your > system and frequency of mouse motion events. > .TP 4 > .B Curve > This command will change the grid squares underneath the mouse pointer if > -a mouse button is being pressed down. If you drag the mouse button > +a mouse button is being pressed down. If you drag the mouse button > continuously, it will make sure that the line is continuous. If your system > is slow or\fI bitmap\fP receives very few mouse motion events, it might > behave quite strangely. > .TP 4 > .B Line > This command will change the gird squares in a line between two squares. > -Once you press a mouse button in the grid window,\fI bitmap\fP will > +Once you press a mouse button in the grid window,\fI bitmap\fP will > highlight the line from the square where the mouse button was initially > pressed to the square where the mouse pointer is located. By releasing the > mouse button you will cause the change to take effect, and the highlighted > @@ -332,7 +332,7 @@ line will disappear. > .TP 4 > .B Rectangle > This command will change the gird squares in a rectangle between two squares. > -Once you press a mouse button in the grid window,\fI bitmap\fP will > +Once you press a mouse button in the grid window,\fI bitmap\fP will > highlight the rectangle from the square where the mouse button was initially > pressed to the square where the mouse pointer is located. By releasing the > mouse button you will cause the change to take effect, and the highlighted > @@ -344,7 +344,7 @@ rectangle will be filled rather than outlined. > .TP 4 > .B Circle > This command will change the gird squares in a circle between two squares. > -Once you press a mouse button in the grid window,\fI bitmap\fP will > +Once you press a mouse button in the grid window,\fI bitmap\fP will > highlight the circle from the square where the mouse button was initially > pressed to the square where the mouse pointer is located. By releasing the > mouse button you will cause the change to take effect, and the highlighted > @@ -355,21 +355,21 @@ This command is identical to\fB Circle\fP, except at > the end the > circle will be filled rather than outlined. > .TP 4 > .B Flood Fill > -This command will flood fill the connected area underneath the mouse > -pointer when you click on the desired square. Diagonally adjacent > +This command will flood fill the connected area underneath the mouse > +pointer when you click on the desired square. Diagonally adjacent > squares are not considered to be connected. > .TP 4 > .B Set Hot Spot > -This command designates one square in the grid as the hot spot if this > -bitmap image is to be used for defining a cursor. Pressing a mouse button > +This command designates one square in the grid as the hot spot if this > +bitmap image is to be used for defining a cursor. Pressing a mouse button > in the desired square will cause a diamond shape to be displayed. > .TP 4 > .B Clear Hot Spot > This command removes any designated hot spot from the bitmap image. > .TP 4 > .B Undo > -This command will undo the last executed command. It has depth one, > -that is, pressing\fB Undo\fP after\fB Undo\fP will undo itself. > +This command will undo the last executed command. It has depth one, > +that is, pressing\fB Undo\fP after\fB Undo\fP will undo itself. > .SH FILE MENU > The File menu commands can be accessed by pressing the File button and > selecting the appropriate menu entry, or by pressing Ctrl key with > @@ -407,17 +407,17 @@ This command is used to resize the editing area to the > new number of > pixels. The size should be entered in the WIDTHxHEIGHT format. The > information in the image being edited will not be lost unless the new > size is smaller that the current image size. The editor was not > -designed to edit huge files. > +designed to edit huge files. > .TP 4 > .B Rescale > This command is used to rescale the editing area to the new width and > -height. The size should be entered in the WIDTHxHEIGHT format. It will > +height. The size should be entered in the WIDTHxHEIGHT format. It will > not do antialiasing and information will be lost if you rescale to the > smaller sizes. Feel free to add you own algorithms for better rescaling. > .TP 4 > .B Filename > This command is used to change the filename without changing the basename > -nor saving the file. If you specify \- for a filename, the output will > +nor saving the file. If you specify \- for a filename, the output will > be piped to stdout. > .TP 4 > .B Basename > @@ -435,20 +435,20 @@ another key. These commands deal with editing > facilities such as > grid, axes, zooming, cut and paste, etc. > .TP 4 > .B Image > -This command will display the image being edited and its inverse in its > +This command will display the image being edited and its inverse in its > actual size in a separate window. The window can be moved away to continue > with editing. Pressing the left mouse button in the image window will > cause it to disappear from the screen. > .TP 4 > .B Grid > This command controls the grid in the editing area. If the grid spacing > -is below the value specified by gridTolerance resource (8 by default), > +is below the value specified by gridTolerance resource (8 by default), > the grid will be automatically turned off. It can be enforced by explicitly > activating this command. > .TP 4 > .B Dashed > This command controls the stipple for drawing the grid lines. The stipple > -specified by dashes resource can be turned on or off by activating this > +specified by dashes resource can be turned on or off by activating this > command. > .TP 4 > .B Axes > @@ -463,25 +463,25 @@ bitmap image. The stipple specified by stipple > resource can be turned on > or off by activating this command. > .TP 4 > .B Proportional > -This command controls the proportional mode. If the proportional mode > +This command controls the proportional mode. If the proportional mode > is on, width and height of all image squares are forced to be equal, > regardless of the proportions of the bitmap window. > .TP 4 > .B Zoom > -This command controls the zoom mode. If there is a marked area of the > +This command controls the zoom mode. If there is a marked area of the > image already displayed, bitmap will automatically zoom into it. Otherwise, > -user will have to highlight an area to be edited in the zoom mode and > +user will have to highlight an area to be edited in the zoom mode and > bitmap will automatically switch into it. One can use all the editing > commands and other utilities in the zoom mode. When you zoom out, undo > command will undo the whole zoom session. > .TP 4 > .B Cut > This commands cuts the contents of the highlighted image area into the > -internal cut and paste buffer. > +internal cut and paste buffer. > .TP 4 > .B Copy > This command copies the contents of the highlighted image area into the > -internal cut and paste buffer. > +internal cut and paste buffer. > .TP 4 > .B Paste > This command will check if there are any other bitmap applications with > @@ -511,8 +511,8 @@ Below is the widget structure of the \fIbitmap\fP > application. Indentation indicates hierarchical structure. The > widget class name is given first, followed by the widget instance > name. All widgets except the bitmap widget are from the standard > -Athena widget set. > -.sp > +Athena widget set. > +.sp > .nf > Bitmap bitmap > TransientShell image > @@ -593,7 +593,7 @@ Athena widget set. > Command undo > .fi > .SH COLORS > -If you would like bitmap to be viewable in color, include the following > +If you would like bitmap to be viewable in color, include the following > in the #ifdef COLOR section of the file you read with xrdb: > .sp 1 > *customization: \-color > @@ -611,7 +611,7 @@ is not designed to edit large images, although it may be > used in that > purpose as well. It can be freely incorporated with other > applications and used as a standard editing tool. The following are > the resources provided by the bitmap widget. > -.sp > +.sp > .nf > Bitmap Widget >
Reviewed-by: Alan Coopersmith <[email protected]> -- -Alan Coopersmith- [email protected] Oracle Solaris Platform Engineering: X Window System _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
