2010/9/14 Michel Dänzer <[email protected]>: > On Die, 2010-09-14 at 11:49 +0200, Michel Dänzer wrote: >> >> Gallium3D is a generic, shader-centric acceleration framework which can >> already provide acceleration in the X server via a so-called 'state >> tracker' which hooks into EXA. > > BTW, let me point out that this can already accelerate some things which > few if any other free drivers can, namely solid and gradient pictures. > Gallium3D should make adding acceleration for trapezoids relatively easy > as well. >
I'm definitely not wanting to start an argument here. I know next to nothing and I just want to help improve things. Where's a good place to start? (I'm documenting this so others can benefit) Matt _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
