On Tue, Sep 14, 2010 at 6:13 AM, Chris Wilson <[email protected]> wrote:
> ScrnInfo->pixmapPrivate only existed in order to catch invalid access to
> the framebuffer by making the backing data NULL across the VT switch.
> This was causing more confusion in the higher layers during mode setting
> without any real benefit, so remove it.

I know *I* was just getting confused by this last week, so hooray!
But... Can't you delete ShadowModifyPixmapHeader entirely at that
point? I don't think there's any useful code left in it after your
patch, just an unwrap.

Jamey
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