Avoid name collision with the server.

Signed-off-by: Peter Hutterer <[email protected]>
---
we could use the one about to be exported from the server, but then we'd
have to ifdef it anyway.  let's wait until it has been in a released
version.

 src/evdev.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/evdev.c b/src/evdev.c
index 626bb43..3c5fa89 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -165,7 +165,7 @@ static int EvdevSwitchMode(ClientPtr client, DeviceIntPtr 
device, int mode)
     return Success;
 }
 
-static size_t CountBits(unsigned long *array, size_t nlongs)
+static size_t EvdevCountBits(unsigned long *array, size_t nlongs)
 {
     unsigned int i;
     size_t count = 0;
@@ -1280,7 +1280,7 @@ EvdevAddAbsClass(DeviceIntPtr device)
     if (!TestBit(EV_ABS, pEvdev->bitmask))
             return !Success;
 
-    num_axes = CountBits(pEvdev->abs_bitmask, NLONGS(ABS_MAX));
+    num_axes = EvdevCountBits(pEvdev->abs_bitmask, NLONGS(ABS_MAX));
     if (num_axes < 1)
         return !Success;
 
@@ -1387,7 +1387,7 @@ EvdevAddRelClass(DeviceIntPtr device)
     if (!TestBit(EV_REL, pEvdev->bitmask))
         return !Success;
 
-    num_axes = CountBits(pEvdev->rel_bitmask, NLONGS(REL_MAX));
+    num_axes = EvdevCountBits(pEvdev->rel_bitmask, NLONGS(REL_MAX));
     if (num_axes < 1)
         return !Success;
 
-- 
1.7.2.3
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