Keith Packard <kei...@keithp.com> (05/12/2010):
> This implements sprite position transformations. Sprite image
> transforms are passed all the way to the DDX layer, but the images are
> not yet manipulated before being passed to the drivers.

From that patch, your series doesn't build here:
|   CC     rrsprite.lo
| rrsprite.c: In function ‘ProcRRSetCrtcSpriteTransform’:
| rrsprite.c:51: error: ‘xRRSetCrtcSpriteTransformReq’ undeclared (first use in 
this function)
| rrsprite.c:51: error: (Each undeclared identifier is reported only once
| rrsprite.c:51: error: for each function it appears in.)
| rrsprite.c:51: error: ‘stuff’ undeclared (first use in this function)
| rrsprite.c:51: error: expected expression before ‘)’ token
| rrsprite.c:52: warning: ISO C90 forbids mixed declarations and code

Mraw,
KiBi.

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