Keith Packard <kei...@keithp.com> (05/12/2010): > This implements sprite position transformations. Sprite image > transforms are passed all the way to the DDX layer, but the images are > not yet manipulated before being passed to the drivers.
From that patch, your series doesn't build here: | CC rrsprite.lo | rrsprite.c: In function ‘ProcRRSetCrtcSpriteTransform’: | rrsprite.c:51: error: ‘xRRSetCrtcSpriteTransformReq’ undeclared (first use in this function) | rrsprite.c:51: error: (Each undeclared identifier is reported only once | rrsprite.c:51: error: for each function it appears in.) | rrsprite.c:51: error: ‘stuff’ undeclared (first use in this function) | rrsprite.c:51: error: expected expression before ‘)’ token | rrsprite.c:52: warning: ISO C90 forbids mixed declarations and code Mraw, KiBi.
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