On Tue, Mar 08, 2011 at 11:18:50AM +1000, Peter Hutterer wrote:
> Devices usually enable SIGIO processing in EnableDevice. CheckMotion
> initialises the pointer sprite, sends Enter/Leave events, etc. This leaves
> us with a small window where events may be processed without the sprite or
> pointer position (as seen from the protocol) is valid.
> Block signals during this window.
> 
> Signed-off-by: Peter Hutterer <[email protected]>

Reviewed-by: Daniel Stone <[email protected]>

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