On Tue, Mar 08, 2011 at 11:18:50AM +1000, Peter Hutterer wrote: > Devices usually enable SIGIO processing in EnableDevice. CheckMotion > initialises the pointer sprite, sends Enter/Leave events, etc. This leaves > us with a small window where events may be processed without the sprite or > pointer position (as seen from the protocol) is valid. > Block signals during this window. > > Signed-off-by: Peter Hutterer <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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