Signed-off-by: Cyril Brulebois <[email protected]> --- man/Xrandr.man | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/man/Xrandr.man b/man/Xrandr.man index 0124181..8aa572a 100644 --- a/man/Xrandr.man +++ b/man/Xrandr.man @@ -224,7 +224,7 @@ Randr, the coordinate system is rotated in a counter-clockwise direction relative to the normal orientation. Reflection is along the window system coordinate system, not the physical screen X and Y axis, so that rotation and reflection do not interact. The other way to -consider reflection is to is specified in the "normal" orientation, +consider reflection is to consider it in the "normal" orientation, before rotation, if you find the other way confusing. .PP The -- 1.7.4.1 _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
