Signed-off-by: Cyril Brulebois <[email protected]>
---
 man/Xrandr.man |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/man/Xrandr.man b/man/Xrandr.man
index 0124181..8aa572a 100644
--- a/man/Xrandr.man
+++ b/man/Xrandr.man
@@ -224,7 +224,7 @@ Randr, the coordinate system is rotated in a 
counter-clockwise
 direction relative to the normal orientation.  Reflection is along the
 window system coordinate system, not the physical screen X and Y axis,
 so that rotation and reflection do not interact.  The other way to
-consider reflection is to is specified in the "normal" orientation,
+consider reflection is to consider it in the "normal" orientation,
 before rotation, if you find the other way confusing.
 .PP
 The
-- 
1.7.4.1

_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to