On Die, 2011-05-17 at 11:53 -0400, Owen Taylor wrote: 
> On Tue, 2011-05-17 at 15:03 +0200, Michel Dänzer wrote:
> > From: Michel Dänzer <[email protected]>
> > 
> > This should be just as good on average but is less expensive.
> 
> If we're not hitting the cache, isn't the cost of rand() pretty much
> noise? On my system, rand() seems to take about 10ns.

I wrote this patch because rand() showed up in profiles, and it
increased x11perf -aa10text numbers.


> The nice thing about random replacement is that it reliable sticks to
> being about "as good" as the average, while predictable strategies tend
> to have cases where they work well, and cases which they work badly.
> 
> That is, if you have cache of size 10, does performance degrade smoothly
> when you go from 9 glyphs to 11 glyphs, or do you drop off a cliff?

I haven't tested this specifically.


> If libc rand() is too slow, then some inlined linear-congruential
> generator could shave a few cycles.

I'm afraid I'm not really interested in working on that though.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer
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