On Thu, Jun 09, 2011 at 08:57:34PM +0100, Daniel Stone wrote:
> repeat_scrollbuttons used to read the scroll repeat values and then post
> button events directly.  Instead, make it modify ScrollData and let
> post_scroll_events take care of sending the scroll events, which
> requires moving the repeat_scrollbuttons call upwards.
> 
> Signed-off-by: Daniel Stone <[email protected]>

Reviewed-by: Peter Hutterer <[email protected]>

but I'm also quite tempted to throw support for hw scroll buttons out in the
near future.

Cheers,
  Peter

> ---
>  src/synaptics.c |   19 +++++++++++++------
>  1 files changed, 13 insertions(+), 6 deletions(-)
> 
> diff --git a/src/synaptics.c b/src/synaptics.c
> index 488354f..30b442e 100644
> --- a/src/synaptics.c
> +++ b/src/synaptics.c
> @@ -2495,7 +2495,8 @@ post_scroll_events(const InputInfoPtr pInfo, struct 
> ScrollData scroll)
>  static inline int
>  repeat_scrollbuttons(const InputInfoPtr pInfo,
>                       const struct SynapticsHwState *hw,
> -                  int buttons, CARD32 now, int delay)
> +                  int buttons, CARD32 now, int delay,
> +                  struct ScrollData *sd)
>  {
>      SynapticsPrivate *priv = (SynapticsPrivate *) (pInfo->private);
>      SynapticsParameters *para = &priv->synpara;
> @@ -2532,8 +2533,14 @@ repeat_scrollbuttons(const InputInfoPtr pInfo,
>           while (change) {
>               id = ffs(change);
>               change &= ~(1 << (id - 1));
> -             xf86PostButtonEvent(pInfo->dev, FALSE, id, FALSE, 0, 0);
> -             xf86PostButtonEvent(pInfo->dev, FALSE, id, TRUE, 0, 0);
> +             if (id == 4)
> +                 sd->up++;
> +             else if (id == 5)
> +                 sd->down++;
> +             else if (id == 6)
> +                 sd->left++;
> +             else if (id == 7)
> +                 sd->right++;
>           }
>  
>           priv->nextRepeat = now + repeat_delay;
> @@ -2693,6 +2700,9 @@ HandleState(InputInfoPtr pInfo, struct SynapticsHwState 
> *hw, CARD32 now,
>       xf86PostButtonEvent(pInfo->dev, FALSE, id, (buttons & (1 << (id - 1))), 
> 0, 0);
>      }
>  
> +    if (priv->has_scrollbuttons)
> +     delay = repeat_scrollbuttons(pInfo, hw, buttons, now, delay, &scroll);
> +
>      /* Process scroll events only if coordinates are
>       * in the Synaptics Area
>       */
> @@ -2708,9 +2718,6 @@ HandleState(InputInfoPtr pInfo, struct SynapticsHwState 
> *hw, CARD32 now,
>       post_button_click(pInfo, 1);
>      }
>  
> -    if (priv->has_scrollbuttons)
> -     delay = repeat_scrollbuttons(pInfo, hw, buttons, now, delay);
> -
>      /* Save old values of some state variables */
>      priv->finger_state = finger;
>      priv->lastButtons = buttons;
> -- 
> 1.7.5.3
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