On 01/18/2012 09:57 PM, Jamey Sharp wrote:
On Thu, Jan 19, 2012 at 03:43:39PM +1100, Daniel Stone wrote:
On 19 January 2012 04:03, Jamey Sharp<[email protected]>  wrote:
I love this. It invalidates some of my outstanding patches in the best
possible way. But... could you explain (preferably in the commit
message) what evidence you have that "it hasn't worked"? I thought
people were still using XAA.

Ah, fair point.  I guess it wasn't _completely_ non-functional as
such, but almost entirely so; the only time it'd be useful is if you
were playing xtank in a non-composited environment.  Here's the
updated commit message:

Much better, thanks! Makes sense to me.

I seem to recall Nvidia was loading the XAA module because it was the
only entry point they could use to get at some symbol, but they don't
actually use the acceleration architecture, because that would be crazy.
If I have that right, I imagine we'll get some discussion about that
when Aaron notices this thread.

miInitializeCompositeWrapper, but only if you enable an option we added as a CYA flag that I've been tempted to delete for a long time now.

I haven't reviewed the patch, but I approve in principle. Is that an
acked-by? Feel free to add one, or not.

Jamey
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