> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On
> Behalf Of Jeremy Huddleston
> Sent: Wednesday, February 08, 2012 3:57 PM
> To: [email protected]
> Cc: [email protected]; [email protected]; [email protected]
> Subject: Re: [PATCH] glx: Update the dispatch table according to mesa
> version.
> 
> This (or at least the first hunk, I stopped looking after that) was done
> already in:
> 
> commit 66e6037c334c2bcfe6e60d24cac83a8d6087fdd5
> Author: Ian Romanick <[email protected]>
> Date:   Mon Dec 5 15:27:08 2011 -0800
> 
>     glx: Regenerate GL API files from Mesa
> 
>     Adam reviewed the underlying changes in the Mesa generated
> scripts.
> 
>     Signed-off-by: Ian Romanick <[email protected]>
>     Reviewed-by: Adam Jackson <[email protected]>
> 
Confirmed, this patch indeed a duplicate of the above one. I forgot to
pull latest Xorg on my local tree. Please ignore this patch. Thanks.

> On Feb 7, 2012, at 10:44 PM, [email protected] wrote:
> 
> > From: Zhigang Gong <[email protected]>
> >
> > The dispatch table is from mesa code base and is pretty old.
> > If we have another DRI loader at server side for an example glamor,
> > then the dispatch table in this glx and the mesa's dispatch table will
> > be inconsistense to each other. This will prevent us to enable
> > indirect GLX acceleration with another GL context.
> >
> > Signed-off-by: Zhigang Gong <[email protected]>
> 
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