A finger may be closer than the required distance to more than one finger. e.g. for fingers A, B, C, AC and BC could both trigger the check and count C twice.
Avoid double-counting by marking those fingers already close enough to a previous finger to avoid overcounting. X.Org Bug 48316 <http://bugs.freedesktop.org/show_bug.cgi?id=48316> Signed-off-by: Peter Hutterer <[email protected]> --- src/synaptics.c | 9 ++++++++- 1 files changed, 8 insertions(+), 1 deletions(-) diff --git a/src/synaptics.c b/src/synaptics.c index 918dc6f..0e10aeb 100644 --- a/src/synaptics.c +++ b/src/synaptics.c @@ -2624,7 +2624,9 @@ clickpad_guess_clickfingers(SynapticsPrivate *priv, struct SynapticsHwState *hw) { int nfingers = 0; #if HAVE_MULTITOUCH + int skip[SYNAPTICS_MAX_TOUCHES] = {0}; int i, j; + for (i = 0; i < hw->num_mt_mask - 1; i++) { ValuatorMask *f1; @@ -2642,6 +2644,9 @@ clickpad_guess_clickfingers(SynapticsPrivate *priv, struct SynapticsHwState *hw) hw->slot_state[j] == SLOTSTATE_CLOSE) continue; + if (skip[j]) + continue; + f2 = hw->mt_mask[j]; x1 = valuator_mask_get_double(f1, 0); @@ -2655,8 +2660,10 @@ clickpad_guess_clickfingers(SynapticsPrivate *priv, struct SynapticsHwState *hw) * you'll need to find a touchpad that doesn't lie about it's * size. Good luck. */ if (abs(x1 - x2) < (priv->maxx - priv->minx) * .3 && - abs(y1 - y2) < (priv->maxy - priv->miny) * .3) + abs(y1 - y2) < (priv->maxy - priv->miny) * .3) { nfingers++; + skip[j] = 1; + } } } #endif -- 1.7.7.6 _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
